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Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sun May 01, 2011 10:35 am
by nemesis_infernal
Hail to the future!!! :lol:

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Tue May 03, 2011 5:41 am
by LaurenKitsune
Sooooo hot....keep up the great work!

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Wed May 04, 2011 10:23 am
by derder7
This game is quite funny and has potential to be a very nice adult game which actually feels like a game :)

I think you have a ton of suggestions and own projects already, but if I may there are some thoughts of mine:

*It should be possible (optional) to get into action with the friendly npcs you meet or save, kind of a reward for your efforts. I would love to see krystal and the bunny girl you save from the zombies pleasure themselves :)

*In addition, friendly encounters could restore your health. You could also encounter friendly npcs like un-zombified crew members (male and female) which give you a task and reward you afterwards.

*More female characters (mobs) :)

And a question before I go on: What kind of "fetish" do you like to implement in the game and what kind of erotica you'd rather not implement in those games? Since your last game (magic sword) featured a feral wolf already I assume I could recommend feral mobs/characters savely :D

Keep it up :)

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Wed May 04, 2011 6:09 pm
by Thaedael
Dityc101,
I approved a bunch of posts in the thread reaching back from page 1. I wanted to bring this to your attention so that you can see some of the feedback/suggestion/technical problems that have been brought up.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Thu May 05, 2011 5:09 am
by derder7
I'd like to add something to the strap-on discussion:

If you watch closeley, you'll see that the vixen seems to (at least to me since I really really don't want women with (fake)-penises XD) put her hand inside the "strap-on panty" to rub herself.

Also an addition to my freindly noc suggestion: It would be great (but it's really much work to be done to accomplish something like this since all animations have to be done from scratch, I know) if you could choose who "dominates" in a consentual encounter as well, just for the fun :) maybe it doesn't need to be through the minigame since it's no struggle, but a simple button which switches the positions :D

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Thu May 05, 2011 7:52 am
by rencarnated
GAH! DirtyC why must you torture us so! first with the beta on the beach and now a basic storyline. why must you drop something disappear for so long, then pop up for another second and drop something new, only to disappear again! i love this game an i want to see it progress!

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Thu May 05, 2011 10:43 pm
by Reaver
rencarnated Wrote:GAH! DirtyC why must you torture us so! first with the beta on the beach and now a basic storyline. why must you drop something disappear for so long, then pop up for another second and drop something new, only to disappear again! i love this game an i want to see it progress!


+1

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Fri May 06, 2011 2:18 am
by rencarnated
Aww thanks ikech <3 :3 ur my new best friend on here.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Fri May 06, 2011 5:41 am
by FuzzFace
I don't know much about code, but I wanted to say that I really enjoy what you are doing with this. A lot of people don't really have the time and skills to go and do projects like this, and I think you should be congratulated for it.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Fri May 06, 2011 10:01 am
by trunks2585
rencarnated Wrote:Aww thanks ikech <3 :3 ur my new best friend on here.

I think your avatar girl is my new best friend on here.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Fri May 06, 2011 10:29 pm
by Reaver
+1

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Fri May 06, 2011 10:53 pm
by Laughing Hyena
Hello newcomer and utter fool to be sure. Here to chime in with my own two cents and to request a touch of help.

First off, I like this game, a lot. Even for a beta it is already a grade above the norm in terms of quality. You know, like there is actual effort put into the game. Inventory, weapons, armor, multiple characters, a tug of war domination and submission system. Already ahead by leaps and bounds.

Anyway I personally only have a single complain on the grapple system, in that I cannot seem to figure out how exactly it works and what dictates when the bar goes into domination and when it goes into submission, whether you initiate the grapple or not. Sure I will start off on the domination end of the bar but inevitably I slide back into the submissive area and then it will start to loop back and forth between that, regardless of the effort I put into hitting the key code. I also cannot tell if I am doing the button presses right or wrong, probably due to lack of sound and such and again its only a beta.

If someone has however figured out how to perform the struggle and control the domination and submission scale and can tell me how it is done proper then my main complain will be made null and void.

Now I have read in the threads that Dirty is also displeased about the grapple and so forth which is nice. Anyway here is a small suggestion. What could be very useful for the grapple and struggles therein is an indicator that you are doing the struggle successfully. Like the arrows turn green or red when done correctly or a sound effect to indicate success or failure. Minor things like this would go a long way to improving it.

Enemy selection for the moment is really good as there are pirates, a female enemy captain with a strap on of all things, classic slime tentacles and sex crazed "zombies". Im sure there will be more creative monsters as well be they of bio-space monstrosities, humans or furs.

Edit: Forget what I said about the grapple system. Seems the game just glitched on me or something because now it works fine. The grapple QTE works amazingly well as lights flash up when the button is correct and the tug of war is now very much in control. It all depends on the Body stat or so I am figuring out. And again, leaps and bounds above the norm and exceeding all expectations even for a beta.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sat May 07, 2011 8:39 am
by rencarnated
Lol ikr. thanks trunks. if u guys want the info i can get u the dl link

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sat May 07, 2011 8:43 am
by Zeus Kabob
Oh man, I love first posts. I can practically remember my first post... *wavy screen*.
Whoo, enough of that. I just want to say that it's really nice that so many first posts are so fully thought.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sat May 07, 2011 10:18 am
by Smackman
if your health is higher you have a grapple advantage, take off the armor if you want to see the submission stuff

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sat May 07, 2011 9:23 pm
by Zelos
Hmm, before i flood with you with a bombardment of suggestions and ideas, i would like to know what you are willing and aren't willing to do.
Either way great game. Oh just a bit of inside knowledge guys, the reason behind the lack of response is because DC101 is hard at work on the game.
Just be a little patient guys.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sat May 07, 2011 10:01 pm
by Laughing Hyena
Not a big deal. Not worried but I will be watching this game to be sure.

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sun May 08, 2011 3:15 pm
by dirtyc101
rencarnated Wrote:GAH! DirtyC why must you torture us so! first with the beta on the beach and now a basic storyline. why must you drop something disappear for so long, then pop up for another second and drop something new, only to disappear again! i love this game an i want to see it progress!


Hah, I promise my on-off-on-off appearances are not intentional. I wish I was working on the game more too. As it is now, I barely have time to lurk the boards, much less actually develop something. But I'm expecting things to get back to normal in just a few more weeks. I'll keep y'all posted. Thanks for the support. ;)

-DirtyC101

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Sun May 08, 2011 11:15 pm
by rencarnated
<3 u dirtyC :3

Re: DirtyC101's Furry Fury: Legend of the Twin Orbs

PostPosted: Mon May 09, 2011 2:27 am
by FuzzFace
i'm gonna do it, here's one off-topic WOOP!
I dislike it when I post non-helpful posts...hmm...I guess it could count as encouragement?