Corta'SPLATFORMER

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Re: Corta'SPLATFORMER

Postby AngelOfWrath » Tue Jun 28, 2011 3:44 am

Go Dark Link! \o

Btw I loved the system, is really well done!

I can't wait to see what you come next! Keep the job up :mrgreen:
"No rest. No Marcy. No matter what!"
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Re: Corta'SPLATFORMER

Postby warlord42 » Tue Jun 28, 2011 7:56 am

Sooo, any progress? :3
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Re: Corta'SPLATFORMER

Postby BlueLight » Tue Jun 28, 2011 9:25 am

warlord42 Wrote:Sooo, any progress? :3

He updates every other day (okay maybe not but my point was he updated often) and you want to know if he made any progress.
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Re: Corta'SPLATFORMER

Postby AngelOfWrath » Wed Jun 29, 2011 2:53 am

warlord42 Wrote:Sooo, any progress? :3


Well, don't rush him :lol: XD. Is not heath for both sides :lol: xD

The next update will be done when its done :)
"No rest. No Marcy. No matter what!"
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Re: Corta'SPLATFORMER

Postby corta » Wed Jun 29, 2011 5:37 pm

alright, half the scene is done..
(proof :P )
muta.png
muta.png (50.93 KiB) Viewed 6399 times



it might only take a few hours to get everything rounded up for a decent update - but I've just had no time for the last little while..
making this stuff is great, but it does take a back-seat to a few hours of sleep.

plus stuff like this don't help.
erruh.png
erruh.png (33.11 KiB) Viewed 6415 times



tl;dr sit tight, updates are as soon as I can.


ninja wannabe Wrote:be at risk of becoming corrupted by the Zerg

there's no plans for game-overs, but that's on the table for the pass-out scene in zerg areas.

ninja wannabe Wrote:swollen belly preggo

not a fan of that, plus extra art for 20+ costumes..


AngelOfWrath Wrote:
warlord42 Wrote:Sooo, any progress? :3


Well, don't rush him :lol: XD. Is not heath for both sides :lol: xD

The next update will be done when its done :)


BlueLight Wrote:
warlord42 Wrote:Sooo, any progress? :3

He updates every other day (okay maybe not but my point was he updated often) and you want to know if he made any progress.


good to know that I've earned some credibility..

shouldn't be too much of a wait. (and I've got to stick to that, now. I wouldn't want that as my famous last-words..)
Active Thread: [ Flash Edits ][27th July/19]
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Re: Corta'SPLATFORMER

Postby warlord42 » Wed Jun 29, 2011 7:52 pm

I asked as I fear this would get abandoned like your last game, sorry for that.
Looking forward to the update!
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Re: Corta'SPLATFORMER

Postby knucklesthe3rd » Wed Jun 29, 2011 11:04 pm

I cant get the game to work....
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Re: Corta'SPLATFORMER

Postby PuckElf » Thu Jun 30, 2011 7:01 am

I'm having issues with the controls not working. All I can do is click, which means when I try and play the story or anything else, I'm stuck standing still.
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Re: Corta'SPLATFORMER

Postby corta » Thu Jun 30, 2011 6:40 pm

GAME UPDATED

oh yuss, it's in. (after 10+ re-installs, 3 game-system overhauls and some 'shape optimization')
having a version of cs5 that can both start and export is a great deal of help in my game-making process..
anyways, all the problems seem to have cleaned up their mess and let themselves out - so, it's back on!


##Update: June 30th.
Added: muta scene, costume'd guns & small stuff.

Muta scene, is in a rough-ish state. but I can take my time with that, the bulk of it looks fine. (I can promise that it looks more convincing with the player voice (moving mouth) than it does here, right now.)
and guns, bullets..
I'll change sam's gun to a plasma projectile when I do charge-shots. (the bullet is a temp graphic, too.)



knucklesthe3rd Wrote:I cant get the game to work....

PuckElf Wrote:I'm having issues with the controls not working. All I can do is click, which means when I try and play the story or anything else, I'm stuck standing still.

I'm not offering after-hours tech-support.
try working it our yourselves and then come back with some details if it's bug-related.


night-e-night.
Active Thread: [ Flash Edits ][27th July/19]
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Re: Corta'SPLATFORMER

Postby Digfree » Thu Jun 30, 2011 9:19 pm

Yeah I can't open it either, but I downloaded it and tried playing it off my desktop still doesn't work, so I tried opening it with flash cs4, and I get a error saying "can't play protected movies". idk what that about, I guess I'll need to look at it in trillix...
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Re: Corta'SPLATFORMER

Postby GoRepeat » Thu Jun 30, 2011 9:20 pm

Worked fine for me.... wierd....

Great stuff as always, corta!
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Re: Corta'SPLATFORMER

Postby ABCD » Thu Jun 30, 2011 11:39 pm

Hey corta, don't mean to sound bossy, i could never be able to program, but for mutalists, a bj scene for when a mutalisk attacks from behind would be cool. i liked how you make it so that every enemy has a bj scene and a sex scene depending on from which direction it attacks, it'd be sweet if you continued that for the mutalisks.
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Re: Corta'SPLATFORMER

Postby ByHisBillowingBeard » Fri Jul 01, 2011 1:20 am

Ran fine. Apart from some lag issues, I've nothing but good things to say. May have been to do with 2 mutas and 3 hydras being on screen at the same time. Wondered if it was Samus' pistol though. When I was usin' it
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Re: Corta'SPLATFORMER

Postby Crossbow1701 » Fri Jul 01, 2011 1:46 am

corta Wrote:GAME UPDATED

oh yuss, it's in. (after 10+ re-installs, 3 game-system overhauls and some 'shape optimization')
having a version of cs5 that can both start and export is a great deal of help in my game-making process..
anyways, all the problems seem to have cleaned up their mess and let themselves out - so, it's back on!


##Update: June 30th.
Added: muta scene, costume'd guns & small stuff.

Muta scene, is in a rough-ish state. but I can take my time with that, the bulk of it looks fine. (I can promise that it looks more convincing with the player voice (moving mouth) than it does here, right now.)
and guns, bullets..
I'll change sam's gun to a plasma projectile when I do charge-shots. (the bullet is a temp graphic, too.)



knucklesthe3rd Wrote:I cant get the game to work....

PuckElf Wrote:I'm having issues with the controls not working. All I can do is click, which means when I try and play the story or anything else, I'm stuck standing still.

I'm not offering after-hours tech-support.
try working it our yourselves and then come back with some details if it's bug-related.


night-e-night.


the muta the flying ones?
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Re: Corta'SPLATFORMER

Postby Reaver » Fri Jul 01, 2011 2:19 am

arrrgh it wont load for me >:[
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Seen it all, done it all.
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Re: Corta'SPLATFORMER

Postby Digfree » Fri Jul 01, 2011 5:30 am

just wondering, are the guys that the game is not loading for running macs too?
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Re: Corta'SPLATFORMER

Postby Darek » Fri Jul 01, 2011 12:03 pm

You are legendary.
That is all.
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Re: Corta'SPLATFORMER

Postby corta » Fri Jul 01, 2011 7:17 pm

Game Updated


##Update: July 1st.
Added: Space Pirate orgies, (you can find a man-power surplus on the lower decks of the Metroid lounge)

Now, Space Pirates will gang up on a downed player. (never would have guessed it, huh?)
extra pirates can be found on the lower deck of the Metroid Lounge (<- under-age proofing the thread)
the rest should sort itself out.

with any luck you won't notice most of the problems that have been 'slap-dashed'
I'm expecting a few bugs, because of how -seemingly- easy this was to code.

but anyway, it works for now.



Game not loading

for this site, there's two ways (that I know) to tackle a blank swf.
One. Reload the page a wait,
Two. Click the filename and either open or save it. (be sure to check the file-size against the listing on the page)

and if that doesn't work, keep doing it until it does.
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
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Re: Corta'SPLATFORMER

Postby ElectroMagnetic » Fri Jul 01, 2011 8:16 pm

Corta I love your game, it is amazingly and probably joint awesome along with Area 52 and Gorepete's rush.

I have one suggestion though (DUN DUN DUN)

for the pirate scenes the actual fucking looks a bit... half assed, could you not enhance the animation slightly so she actually looks like she's getting fucked not just prodded in the vagina. For instance the pirate at the back kinda uses only 1/2 of his penis, barely balls deep which kinda looks like you may have jsut rushed it or maybe you wanted to keep it that way. Maybe you could make the pirate lift up her leg and go full in, so it LOOKS satisfying.

Other than that, brilliant. It is truely a marvel of flash
"Everyday I'm hustlin'..."

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Re: Corta'SPLATFORMER

Postby Lucky777 » Fri Jul 01, 2011 11:28 pm

I'm pretty excited that progress is still being made on various projects in this forum. This here's a nice game, too.

As to suggestions, I'll add my voice to Electromagnetic's, and ask for a deeper penetration when it comes to dem space-pirate orgies.

They're nice already, but balls-deep is even better. It's not like drawn characters have to worry about things like "COCK TOO BIG, RUINING INTERNAL ORGANS" after all, and since they don't, you should take good advantage of that fact, sir.
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