again, a tiny snippet of an update..
the first level of a game usually takes the longest to make, so it'll be alot longer than the rest. (making intros, graphic collections, tutorials, plot, etc.)
But, I wanna show how things are going,
The level design is a breeze, but making the graphic set soaks up the most time. (almost done, it's mostly trace-jobs.)
I've heard a few people crying about not being able to beat the hydralisks
(probably because they don't know how to shoot..) so that's why there'll be a quick tutorial in the first room.. (yawn, rite?)
anyway, here's some proof that things are still moving..
no real fights planned for the first room, but the rest of the game will be about as baddie-filled as the leviPit.
Melee tut will be getting out of the jammed escape pod,
learn about Jumping on the rocks
and Platforming basics at the dip
but, I still need a contrived reason for a shooting tut... was thinking a tentacle, a root or something blocking the way in the tunnel..
I hate drawing something that'll only get used once, so... I'm open to better ideas
Goryokaku Wrote:liru's face is the only one that looks then same when she's in a trance
.. guess hadn't given her a new eye for that.. thanks for spotting that one.
ANooB Wrote:lack of control in sex battle
your 'fight back time' is
before you get downed in combat.
banana Wrote:I've found that having controls to hit during a rape scene just gets in the way of my ability to jerk off to them. It's also a conflict of interest, since trying to escape means I end up making the scene shorter
I like how the samus platformer did it, where if you do things right, you can take a dominant position and control the action, but if you fuck up you get stuck in the submissive position waiting until the monster is done with you.
agreed, agreed, taunt system (future update)
SamusRaper Wrote:hair grabbing if it can be done
20 costumes, some with long hair, some not.
I avoid adding stuff that will look weird with alot of the girls.
ByHisBillowingBeard Wrote:Ai, on the higher healthed monsters, it's rather a long wait. Think it's been brought up earlier though
.. huh?
are you complaining about the hydralisks having
too much health?
bmn Wrote:rape scenes, where your key-controls make her struggle
this one again?
as an animator, no. (it's a pain to make)
as a pervert, nope. (get-out-of-rape mechanics defeat the purpose. - especially when I've taken out game-overs.)
bmn Wrote:The bug with the hydra progressbar
If you're talking about health-bars, I can't see a problem..
if you mean that they fade, it's meant to be like that.
they're only supposed to show when they take damage and then they fade back.
..and I'm off. - smell ya later.