Hentai: Peach's Untold Tale 2.2.3 (jul 31/14)

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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby Ivan-Aedler » Mon Jul 22, 2013 3:27 am

VintageBass wrote:Well I added that shine as a layer to her when I gave you the AI file. It's just feel unnatural that the shine is moving and the shadow is completely stationary. That isn't normal (then again look at your Chomp and its shine above his mouth).

I tried my best to create that illusion. Again, the problem is, I cant move the shadow the way it is required without generating odd artifacts. The current state is decent, if you dont observe it too much. Many games have those limitations due to the nature of the animation itself. For it to work better, I would need to create a separate shadow and animate it separately, outside her body. Hmmm I will think about that. Oh, one more thing. The shadow wont just 'move counter clockwise' directly, because her lower mouth is moving clockwise). Actually the shadow should move and shrink a bit.

VintageBass wrote:1) it's more like part of a bunny costume, only it's a cat instead of a bunny
2) He probably does but that cost points and I don't have them.

1. Yes, like in the casinos.
2. Yes I agree.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby MPLDAM9919 » Mon Jul 22, 2013 4:16 am

VintageBass wrote:And I found more pictures, this time from Sigurd:
Spoiler (click to show/hide):

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The Sexy version
Image
Normal costume

I know who's going to win.

Whoa! I like those outfits. The sexy version would be likely to appear as the suit to represent the new Cat Suit for 3D World.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby Ivan-Aedler » Mon Jul 22, 2013 4:44 am

ThatGuy45 and VintageBass: I've updated the chompette in the last page. Please check if the new one is better or not. Its the MAX I can do right now. If the older animation is better, I'll retain it.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby Thatguy45 » Mon Jul 22, 2013 6:14 am

Ivan-Aedler wrote:ThatGuy45 and VintageBass: I've updated the chompette in the last page. Please check if the new one is better or not. Its the MAX I can do right now. If the older animation is better, I'll retain it.

Honestly, I like the older one with the unmoving shadow
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby Ivan-Aedler » Mon Jul 22, 2013 6:58 am

News: MikaTurtle recorded 31 Peach voices so far.

mikat.jpg
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She's doing a great job, the sounds are cute and she sounds like Peach.
13 of them could be included in the next version.
The other 18 requires further analysis and maybe a re-recording.

Thatguy45 wrote:Honestly, I like the older one with the unmoving shadow

Me too. She's more stabilized. Thats because I use three body parts on her. Its smoother and rounder, but it does not support shadows correctly in the default way.
The newer one use two body parts. So one is 'walking below the other', and the shadow can accompany this, but she loses stability.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby AnalBlonde » Mon Jul 22, 2013 9:18 am

Hi guys!
Im sorry for not beeing so active here during the summer, Im on vacation and the weather is AWESOME! :D

I just wanted to say that I really love the new castle! I know you can make a lot of really cool stuff(ing) in there ;) and also the new Chain Chomp scene! great scene, just how I like it!

So Just wanted to say hi and that you are doing a great job!

K&H
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby alucardiff » Mon Jul 22, 2013 1:37 pm

Well, someone in here just received a thousand profile views.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby VintageBass » Mon Jul 22, 2013 1:55 pm

Ivan-Aedler wrote:ThatGuy45 and VintageBass: I've updated the chompette in the last page. Please check if the new one is better or not. Its the MAX I can do right now. If the older animation is better, I'll retain it.

Well I do like the new shadow better than the older one... but it does feel a little off with it moving like that. So if possible you can use that shadow but go back to the older animation. Really it doesn't appear right all that much when it moves, but the new shadow looks better.

Ivan-Aedler wrote:News: MikaTurtle recorded 31 Peach voices so far.
She's doing a great job, the sounds are cute and she sounds like Peach.
13 of them could be included in the next version.
The other 18 requires further analysis and maybe a re-recording.

Can some of us give a listen to this recordings? I'm kinda curious about them.

AnalBlonde wrote:Hi guys!
Im sorry for not beeing so active here during the summer, Im on vacation and the weather is AWESOME! :D

Well I could say that you could visit us anytime you're on your break, but if you can't get on here by computer or phone (or any other device), I understand! And I wish I could say that about my weather. It's too freaking hot and no A/C. Plus moving stuff around does not equal a good combination...

AnalBlonde wrote:So Just wanted to say hi and that you are doing a great job!

K&H

Thank you! I've been my hardest as much as the others, so we're doing everything to make this game great! And whenever possible, are you going to give us some of your research so we could use them for new stuff down the line? Some of us will appreciate it! ;)

And same to you! Image

alucardiff wrote:Well, someone in here just received a thousand profile views.

See what you've been missing? :P Plus I don't think that works here...
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 20/13)

Postby Ivan-Aedler » Mon Jul 22, 2013 3:10 pm

Rosalina added. (Art by LuftMallow).

AnalBlonde wrote:Hi guys! Im sorry for not beeing so active here during the summer, Im on vacation and the weather is AWESOME! :D

Hey, enjoy the summer ;)

VintageBass wrote:Well I do like the new shadow better than the older one... but it does feel a little off with it moving like that. So if possible you can use that shadow but go back to the older animation. Really it doesn't appear right all that much when it moves, but the new shadow looks better.

You say putting the animated shadow in the older one. I'll think about it later.

VintageBass wrote:Can some of us give a listen to this recordings? I'm kinda curious about them.

I'll see how to upload them. They're more than 10mb because I needed to fix errors and convert to wave.

VintageBass wrote:Well I could say that you could visit us anytime you're on your break, but if you can't get on here by computer or phone (or any other device), I understand! And I wish I could say that about my weather. It's too freaking hot and no A/C. Plus moving stuff around does not equal a good combination...

I hate warm temperatures.

VintageBass wrote:Thank you! I've been my hardest as much as the others, so we're doing everything to make this game great! And whenever possible, are you going to give us some of your research so we could use them for new stuff down the line? Some of us will appreciate it! ;)

I appreciate it as well, she knows that.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby MPLDAM9919 » Tue Jul 23, 2013 4:39 am

The new Rosalina looks amazing! Great job LuftMallow! Her chest looks a little weird, though. Is it to differentiation between her and both Peach and Daisy? Or is it a little error that can be fixed?
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby Ivan-Aedler » Tue Jul 23, 2013 4:57 am

MPLDAM9919 wrote:The new Rosalina looks amazing! Great job LuftMallow! Her chest looks a little weird, though. Is it to differentiation between her and both Peach and Daisy? Or is it a little error that can be fixed?

Could you make a screenshot of it? Maybe its her breasts? If so, her breasts are really smaller, and this might be conflicting with her torso.
EDIT: Please test again.

There are two ideas VintageBass and I are discussing about.
1-Possibility of Peach farting (ON/OFF option). She would blush even clothed, then that blush will vanish after a timer, if she is clothed. When she eats so many mushrooms or those fruits she could fart. If she eats a poison, she could fart up to 2 times in a time span of 1 minute until a certain limit (10?). As for the scene, it could make her go away (knocking the enemy down, with dizzy eyes), then she could stand up and a messagebox could appears in: 'Peach: oooh what did I do?? Thats sooooo embarassing!'
This can be discreet (e.g. only when Peach is not moving).

2-Peach cumming from her butt (already planned) but with more caveats. The cum could be a bit different from pussy cum (a bit massy/bulky) but still white. That cum could be a white chocolate. (SHE NEVER POO the 'thing' we know, she has Toad gens. 'remainers of food' are transformed into cum/white chocolate). She could even get a 'poo' sound (actually a MUD splurt sound). That white chocolate is tasty and 'smelly' (good smelling) one. Enemies could be crazy and lick her butt all over (for the future). This ISNT 'scat fantasy' since it's actually a funny thing and an arousal action for Peach, as she has a Hammer Space in her butt.

The plan is just to make Peach completely desirable/'eatable', from head to toe, from vagina to hammer space. A dream for every man (and woman).
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby Residentlover2 » Tue Jul 23, 2013 5:33 am

okay ivan this time i have to say that those ideas cant be added or they have to be optional, why because farting and scating sounds are the most anti sexy thing that you can do while sex, and this is a sex game so......NO PLEASE NO!

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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby Ivan-Aedler » Tue Jul 23, 2013 5:41 am

SuperDodoman12 wrote:Image


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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby el zilcho » Tue Jul 23, 2013 7:29 am

I just noticed, new characters head vanishes on the idle cum spurt animation.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby Residentlover2 » Tue Jul 23, 2013 7:54 am

my bad man sometimes im too compulsive to say the things......just let me die.....lol

Spoiler (click to show/hide):

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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby Ivan-Aedler » Tue Jul 23, 2013 8:14 am

SuperDodoman12 wrote:my bad man sometimes im too compulsive to say the things......just let me die.....lol

That's gross! A miss for the science! :o
First of all, let me ressurrect you.

Image

Now lets continue debating with other matters.
I am experimenting with a game version without any music.
The game ended up with 8.3mb. We gained up to 5mb here. Incredible enough, Playshapes original is 2.3mb (a bit more than 1/3 the size) with only 2 levels instead of 26 + up to 7 half levels we have (total 33). And 5 scenes instead of more than 60. 6 characters instead of 1. Finally, 20 outfits instead of just 4. But I dont know if a good amount of people can prefer a 8mb game without music as a secondary game (I wont be removing music in the main game).
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby Residentlover2 » Tue Jul 23, 2013 8:45 am

oh thanks

Image FOR THE SCIENCE

well about the music....I turn it off for a simple reason, for my tranquility ...because when I play a mario game and the music that you putted in the game appears I cant not remember this game and everything explodes in my mind because of my childhood, especially when Im playing with my cousins, you know is a bit disturbing for me lol, I also love the Idea of a new peach voice (recorded from an another girl) because when Im playing brawl the same thing happens again....so in my opinion the music is not really an important thing for the game
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby QuizmasterBos » Tue Jul 23, 2013 1:23 pm

To Ivan:
Spoiler (click to show/hide):

Ivan-Aedler wrote:
QuizmasterBos wrote:(about 'we must not try to compete)Might be true, but even IF we keep your scripts it would need at least some modification in most cases. The style of writing should be uniform and your way of writing is CLEARLY different from mine. And no, I don't dismiss anything if it's written by a certain person, it's just that I haven't felt a lot of cases where I really liked your script, that's all.

I know you are the scripter, you have control of that. And obviously I am not perfect (no one is). If people like your changes (phrase per phrase), let's change it. But if people prefer my text / another member text / a lurker text in some areas because of any plausible reason, let's retain it. You do know you also control the grammar revisions/changes, so you can alter ANY text if you feel a given phrase sounds better that way. But please dont try to refrain contributions in text area and please be more receptive about another person helping you. Let's say you revised a given text. Please accept improvements from any member that got 'the right feeling'. The problem is that you sometimes sound like you dont like ANY text and only you can create texts. And I am STILL upset because you called all my text contributions as 'placeholders' Image

Sorry, sorry. I shouldn't have said placeholders. I honestly believed you just made up a line to have SOMETHING in there with the expectation of changing it later. I thought you just wanted to focus on other stuff. Placeholder wasn't the right word to use.
Of course I will gladly take any good script from other people I can get, not just that from myself. I will maybe tinker with it a little bit, but if it's good, it's in.

Ivan-Aedler wrote:
QuizmasterBos wrote:(about putting more outfits until 27 or maybe 28 total) Tigress outfit in Daisy scene? Can you remind me how this was decided? I've seen the scripts written for this character and there was NO mention of the Tigress outfit as far as I know. What am I missing?

For me, it would be nice to have a way to interact with Daisy using a Tigress outfit thats laying around, and Sigurd pic clearly shows a scene where she is laid in a bed and I also talked about this scene maybe in page 150. So, please, You and MPLDAM need to talk about that. I wont waste time here. If YOU dont like the tigress idea, just say why. And lets listen to people. And remember the PLACEMENT of objects are easily changeable as a click. E.g. lets say I've put a tigress outfit in Daisy bed so Peach can have sex with her using her current powerup /outfit or the tigress. People dont like it. What do I do? I just remove it and put in a better place/scene. Simple, huh?

Yes, Peach was lying in a bed, but she wasn't getting fucked by something. I really don't remember this scene and the search system for Legend Of Krystal doesn't work most of the time, so I can't look it up. I don't see any correlation between the outfit and Peach and Daisy though, so maybe we should put it somewhere else entirely. We can brainstorm.

Ivan-Aedler wrote:
QuizmasterBos wrote:(about preferring to use time ADDING features than cutting it down/removing) This seriously all depends on the subject matter. You cannot intend to use anything you put in, it'll most likely turn into a mess.

It depends. Again, not only me and you, but what matters is how PEOPLE react to the TODO items I put in the game. You talk (or it makes me conclude) that you are always right and the game must have things you organize. In the beginning of the game, I was 'just' making levels, levels, levels, and the way I did worked. Why It wouldnt work anymore? You can say 'because we have more rules now, we decided to have 8 worlds + special world, limited outfits, more central plots'. And I will say: you're so right.

But this DOESNT mean I am using anything I make, deliberately, like I am making a mess or putting non-Mario universe items in a awful way: e.g. adding LINK in Peach's bedroom.
If you check the forum, you will notice I talk before adding a given feature. I dont just 'add tons of new things out of a sudden' without some talk. But again, in the beginning, I was doing that, and in a faster way (because I didnt have many talkings), and it worked. I wont be reminding about this matter tons of times.

We include new things. In the vast majority of times (if not all) I mention my ideas here. Features whose people really dislike are changed/improved/removed and more reunion sessions with the team are set. I still dont know WHY are you so....critical those weeks (weeks, not just the last days!). Where is the ol' good Quiz? The man that was seeing the game like I always see it, as a peaceful game, a moment of creation, where we can enjoy Peach? Where is the Quiz who also sees the good sides? Like on page 108?
viewtopic.php?f=34&t=2265&hilit=toadella&start=2140#p187116

No one here is making 'grossy messes' like putting an alien model with one leg, a huge eye and 101% bitmapped saying 'HO HI HO HI' all the time and trespassing all walls like a ghost. People are respecting how the game could behave, and we will have blueprints soon, as well as kissing feature, etc. All of these ARE awaited and are interesting.

I admit it, I do force my opinion a lot. It's just that I started to feel a special connection to the game. Originally, I was content with just making a small suggestion and then seeing it back in the game, it was a glorious feeling. But, I started thirsting for more and now nothing is enough. i feel I've corrupted myself. I played it so safe way back in August of last year and I've been complaining throughout this whole year. It's just that I want things addressed properly and I am glad you are willing to talk about it. But, I just want to be able to show you reasons to think differently of things, like the various Mario games. You dislike everything from the last 15 or so years, and for a rather odd reason. I want you to be able to fully enjoy these titles just as much as I do, or anyone else for that matter. Stop hugging so tightly to the old, the new is really good too. Please? :)

Now, the game might not turn into a horrible mess when we put everything in, but the vibe I get from you is that you REALLY don't like cutting things. I don't want to overcomplicate matters for you by letting you loose right now: "Ivan, put everything in, nothing's too low for this game" and then at the end go: "sorry Ivan, we can't use this after all. And this, and this, and this." And then all that hard work will be lost! If we are a little tougher on new stuff now, we could prevent these kinds of issues later on. That's what I mean.


Ivan-Aedler wrote:By the way, you were busy those last days (school duties), and you havent updated any script yet (neither levels). You were complaining so much (really). And dont try to say 'Ivan, I am like that'. If so, you should really start to improve your mood while communicating. Even if something is REALLY HARSHLY EXTREMELY bad to your side, you should see the good sides. Otherwise, its better not to post. I am saying that to myself too, as I also have those galactic bad mood sometimes (but I fix them by jogging, reading a book, listening to good music) All but talking so negatively with people I respect.

So I end this post saying that: PLEASE use your creative mind to focus on new things / improving things / levels (like you did with Lunar Magic), let's see the GOOD sides, then you can create a txt file of 'useless sides' and 'bad sides' to be discussed later. Some (or all of them) can also be voted on (in the polls).

Yes, that's right, I've been slacking. The weather isn't helping much either, it's warm.
I'll try to be a bit more positive, or at least less negative. In fact, let's start now:
Sounds you sent to me by Micaturtle: I couldn't have agreed with your opinion on them more. The sounds you thought were good were good. The ones that needed rerecording DO need rerecording. The sounds were fantastic, well done by Micaturtle.
Only thing I have to say, where do you intend to use half these sound bytes?

AnalBlonde wrote:Hi guys!
Im sorry for not beeing so active here during the summer, Im on vacation and the weather is AWESOME! :D

I just wanted to say that I really love the new castle! I know you can make a lot of really cool stuff(ing) in there ;) and also the new Chain Chomp scene! great scene, just how I like it!

So Just wanted to say hi and that you are doing a great job!

K&H

So our buttiful beauty is relaxing on her vacation? Good for you! I hope you find the time to show us some pictures, if you want to. We haven't seen enough of you. :lol:

Ivan-Aedler wrote:There are two ideas VintageBass and I are discussing about.
1-Possibility of Peach farting (ON/OFF option). She would blush even clothed, then that blush will vanish after a timer, if she is clothed. When she eats so many mushrooms or those fruits she could fart. If she eats a poison, she could fart up to 2 times in a time span of 1 minute until a certain limit (10?). As for the scene, it could make her go away (knocking the enemy down, with dizzy eyes), then she could stand up and a messagebox could appears in: 'Peach: oooh what did I do?? Thats sooooo embarassing!'
This can be discreet (e.g. only when Peach is not moving).

I think I want in on this conversation. How did you (or VintageBass in this case) come up with this? I have to say, I'm personally not looking forward to see Peach fart, so if the option would be there, it'd be off for me. I think I need to know more before I give you my consent on making this a poll.
She farts and what does that do? Is there anyone getting off on that? Could you explain?
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby VintageBass » Tue Jul 23, 2013 2:26 pm

QuizmasterBos wrote:
Ivan-Aedler wrote:There are two ideas VintageBass and I are discussing about.
1-Possibility of Peach farting (ON/OFF option). She would blush even clothed, then that blush will vanish after a timer, if she is clothed. When she eats so many mushrooms or those fruits she could fart. If she eats a poison, she could fart up to 2 times in a time span of 1 minute until a certain limit (10?). As for the scene, it could make her go away (knocking the enemy down, with dizzy eyes), then she could stand up and a messagebox could appears in: 'Peach: oooh what did I do?? Thats sooooo embarassing!'
This can be discreet (e.g. only when Peach is not moving).

I think I want in on this conversation. How did you (or VintageBass in this case) come up with this? I have to say, I'm personally not looking forward to see Peach fart, so if the option would be there, it'd be off for me. I think I need to know more before I give you my consent on making this a poll.
She farts and what does that do? Is there anyone getting off on that? Could you explain?


Well I could explain how it got started. So while I was talking to Ivan about my stories, we began breaking off into different things. One thing was about how Peach turns food into her butt cum, and somehow I screwed up biology with thinking bacteria creates gas bubbles. I just asked a simple question of "princesses don't fart," and he just took the idea from there. But the idea is that, instead of what we normally here, I suggested something short and sweet, kinda "cutesy" that'll be appropriate for Peach, like maybe a short raspberry sound instead of other crazy sound. Plus I was thinking of more of a completely random fart after eating so many mushrooms, perhaps on the same level, and it'll happen only after a certain amount of time.

Plus it's more for the laughs, to be funny. I agree that there's nothing sexy about farts (although there's going to be that one person out there and it ain't me). As Ivan mentioned, it could happen randomly during a sex scene and it could end abruptly because it is a mood killer. At least that's what the idea is.

SuperDodoman12 wrote:okay ivan this time i have to say that those ideas cant be added or they have to be optional, why because farting and scating sounds are the most anti sexy thing that you can do while sex, and this is a sex game so......NO PLEASE NO!


Don't worry, it won't happen in a long time. And yes I agree that those sounds aren't sexy, but I was thinking more funny than sexy... well, farts are. Plus I was suggesting something extremely short and high-pitched, something that'll fit a girl like Peach. Finally I was hoping those would happen very rarely and so randomly after like eating a large amount of mushrooms in a given level, plus after a certain amount of time. So really it could be there, but if you avoid getting a ton of mushrooms you should be good.

But as Ivan said it is an idea, nothing set in stone.
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Re: MiM: Peach's Untold Tale 2.0.10 (jul 23/13)

Postby Thatguy45 » Tue Jul 23, 2013 2:42 pm

Just read this and thought some might enjoy it
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