Then I am here... in the forest. Its my first day of vacation, but well, I can still access, so lets go. I will only answer questions I have answers to.
VintageBass Wrote:Eh, I rather not. Actually it's more towards the girls producing the eggs naturally instead of them being injected from a monster, and I'm not exactly sure which ones would... OK, I could think of a few. Really that could actually be chalked up under the whole pregnancy thing, mostly with the child-birthing, and that's not really sexy at all. :/
For you. For me and some, it is. Anyway, like I said before, I will be focused on DUMPING CUM and EGGs. Having birth is a more complex feature to be done much later.
VintageBass Wrote:And I already mentioned the gas effects plenty of times already, and really their whole point besides being another creature Peach wants to screw. The normal pink inflicts sleepiness, blue inflicts freezing, and green inflicts poison. And while it's not a recommended play (it's far from the original Paper games in terms of gameplay), it's still good to play it because RESEARCH!
Sorry I dont have time to. Yes, I cant just reserach (using google and all) in a fair time due to my bad connection. So if you are in the team, you know every help counts, so what you said above HELPED, really. Thank you. I've taken notes.
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VintageBass Wrote:Why hours? I could see it taking a few minutes to an hour max if possible, unless your code is that complicated of a mess to undo things.
Tell me what you want to remove and why, then I'll put here all the implications to do that.
VintageBass Wrote:Well one option you have is Star Hill, so Peach could go about and fulfill wishes to those who made them, be it sexual or not. really it's mostly side-missions I'm thinking of, and that's a prominent one that's already in the game.
Well now we are going somewhere, man! Taking notes... "Peach could go about and fulfill wishes to those who made them".
Now its just a matter to choose the places she would go find them. E.g. if she talks to a given toad, he will mention the wishes ONLY IF Peach activated that star. Then a choice will appear: 1) Fullfil it, 2) Go away. Thats my idea so far.
VintageBass Wrote:Again, joking. I do have something that'll allow me to use my N64 controller (and PS2), and I was going with the idea that the move you're describing is Peach's Up-B recovery move, where she takes out an umbrella and uses it to glide down to safety, also pummeling those who are caught while she's shooting up. So yeah, just thinking that since she was in Smash and the way you describe that, it just got me thinking.
She can use the 'hover' function if she has the umbrella already (being a default action), and the 'attack' (pummeling) can be performed if she is on the ground and the ATTACK key is pressed (A key, if default keyboard option).
VintageBass Wrote:Because it's just a part of the world building with the RPGs, all right? Just because you want to do more with the S/NES eras doesn't mean that you should exclude all the other games that came after them.
We just need to discuss about more about that. Who will say to us (during the game) that there are financial problems? Maybe toadsworth will say that if he finds out Peach is fucking enemies and embarassing the entire kingdom?
VintageBass Wrote:I still hate it.
You can skip it. I just can't be making everything people ask me just because they dont like the former way or the way I imagine. Of course you can always convince me with good arguments. If I put a feature (e.g. Spring mushroom, like im SMRPG) and you convince me its not great to be in the game because of A,B, or A,B,C, or A,B,C,D... (a tons of reasons) I can say: 'Ok ok...you're so right'.
VintageBass Wrote:Usually having a contrived reason for stuff isn't really the best way to get in or out of situations. It just doesn't make things look good. Trust me, I am a writer. Yes, we can make the scene much better, at least have it feel more natural than having it feel forced.
So lets work to make them more natural! Example: goomba scene 6 (in the gallery, we can point out scenes in the gallery). If the first loop is 'too direct to the matter' (sex), we can think of a way to make Peach restrain the enemy with her hands first, then in the second loop (former first) I can make it happen slower, to be more natural. I am giving examples. This makes me work directly on it, and agree more with it, instead of 'Ivan, some scenes are bad, this make all scenes bad!' without pointing me out where it's bad!
VintageBass Wrote:And I see that as a bit excessive. I get they're there from the original, and so are Koopas and other enemies!
Ok I can make more Koopa scenes.
VintageBass Wrote:I just figure that maybe with these many scenes, why not have other enemies get that excess? It eases up on the workload, besides making the enemies for that scene, so you don't have to worry about thinking up new scenes for everyone.
Surely I can take a given goomba scene (e.g. 13) and put another enemy instead, balancing the scenes. But the thing is, if the dear goomba is screwing Peach up in this scene, why not reusing that scene with other enemies? We can do that, too. I dont need to replace the enemy, diminishing the goomba scene quantity. Instead of saying: 'Ivan, we have 20 toad scenes and 16 goomba scenes. Take 5 of the goombas and replace with Monty Moles instead, and take 5 of toad scenes and replace with "spiky enemies" (the black ones in Super Mario Bros 1, forgot the name and I CANT use google).' I would say: 'why not have these new scenes while retaining the toad and goombas as is? The game wont be like 1mb bigger, maybe 2 or 3kbytes.
VintageBass Wrote:And just a note, the Kama Sutra isn't the only Indian book based on sex.
Please give me other names, if you have a list of them.
So far, I also use some ideas from other hentai games.
VintageBass Wrote:Depends on the outcome. I feel like we already got a game devoted to sex, why have one more scene? I understand it's embarrassing her, but I could come up with a different way of doing that doesn't involve the "mic."
Well, we can have a 'decent' scene in the microphone as well, if she's not horny enough, for example. She could just announce things on it and go away.
VintageBass Wrote:And now there's me...
Ok, I appreciate it, page 600 too
VintageBass Wrote:Nooo, this is not something that I want. What I was saying is more in the style of a sales pitch, like I'm giving an offer to you about this idea I propose. That doesn't mean I like to see it happen because I want it badly (if that's the case then a LOT of stuff would be stripped from this game).
*Sign* you are difficult! Maybe you can have your game eventually, it will be surely different from what PUT wants to be. I propose adding panik toads so it will make us see some are still aware of things and they want Mario back and the kingdom 'relieved' of those attackers.
VintageBass Wrote:Going with that, who owns pictures of the Koopalings naked? That just seems kinda wrong...
The way Peach ends up making tons of sex is kinda wrong
But really, we dont know. Maybe Lakitus made them because he's gay? A female did it? (one of the witches?) Then Kamek stole it? We can put more information in the game, but remember that sometimes having mysteries is great for our imagination. People can discuss about what could be making them.
VintageBass Wrote:Well considering that how people tend to use picture for regular photos, yeah it can be confusing. So yeah, that is right, but still that is something that Kamek can edit paintings like that.
At least we are going somewhere in that idea.
VintageBass Wrote:OK, let's go with a different picture. The thing is with all of this can also boil down to: too much plot! This is just making me go mad over the fact that you want things connected to this plot, when Mario games aren't even known for their plots (outside of the RPGs).
I want some plot, like RPG. Its nice to have one in a "RPG like game". This HAS some RPG elements, like Krystal Version 1.
VintageBass Wrote:You're saying that I'm complicating matters? What's this then? This is just adding on to what is called a plot for this game and is sticking out like a sore thumb. Again I bring up the issue of if she deals with one of the Koopaling with the picture, what happens? What makes this particular painting so different from the others? Will it be brought up later on? Why is Peach so invested in this one when she has the two others showing her getting deep-throated?
Again, man, let's simplify things out. Someone painted this. We are going to have more pictures around castles, corridors and such. Why dont you like them? These makes the player imagine the dirty side of Peach and the enemies themselves, even being just pictures.
VintageBass Wrote:You said you don't want to complicate matters and now here I am showing a complicated matter. Now think of this for a moment: what I'm discussing is something that's going with this prediction idea. So, as I mentioned, there are two Koopalings, one of them happens to be Larry. It is proposed that Peach would land in her castle after defeating him, be it by sex or in combat. So then, what would happen if she defeats Larry by normal means? Would the painting still be there?
Again, someone painted him making that. THIS DOESNT NEED to happen! But if Peach ends up screwed up, it will be like in the picture, or we can have a quick cut-scene (like in Osama one, when Peach falls on his dick).
VintageBass Wrote:I know that sometimes filler is necessary, but I'm the writer here and I'm talking honestly about what I'm seeing. The painting offers nothing to me other than spank material, bonus points for not being my thing, and it's just adding on to something that's getting complicated to what is simply meant to be a straight-forward plot.
Ok you dont like it. Why we dont discuss about things that you like to see, then?
VintageBass Wrote:No, that doesn't have to do with the plot, and I've discussed that above. I'm just sticking with the painting and that's it. Now, the look that she gives in the painting, compared to the others that were there, is completely different. The original paintings were that of shocked and surprised, like she's reacting perfectly to having a dick shoved into her mouth. Her face with the Koopaling isn't like the others, like she's annoyed by giving blowjobs to them.
I see... well, she can be annoyed by them, like 'well...i have to do that anyway', like she did with Larry (she put her butt onto his face, remember?).
Again I dont see any problem here.
VintageBass Wrote:It's just her eyes and eyebrows are placed in a way that she comes off annoyed by this, not pleased, or surprised or embarrassed.
I want other opinions about her eyes.
VintageBass Wrote:I do appreciate other's works. It's just when it was first shown, it was a rough image like it was edited in Paint. I will enjoy Paint art if it's done extremely well, but I gotta critique what needs to be critique.
Let's see what other people say about it.
VintageBass Wrote:So does that work for every picture in the world? I know movies and books can do that very easily, but pictures? That's more of a challenge.
Its a game.
VintageBass Wrote:As I mentioned, the game's already too big and I haven't been around long enough, plus I've been away from this, so I don't know everything that is in this game.
So please go play it more
Many of the features evolves dialogues (message boxes). She can use the broom. She can explore her castle more. But yes, like I said before, I want to put some plot in order for Peach to have reasons to explore her castle even more. Your idea about fulfilling wishes are great for replay value!
VintageBass Wrote:So I can't tell you what needs to be removed. What I can say is stuff that causes severe game-breaking bugs...
I am fixing all of them.
VintageBass Wrote:It's finding the problem and removing it to help improve gameplay. (even if the bug causes some unintentional laughs)
I will say again that I am searching and fixing all of them over time. We had terrible bugs before. The game is almost bug free now.
VintageBass Wrote:This could be either a replacement for the old buggy idea for something completely new, or a newer version that won't cause bugs.
I see no problems replacing code to make a given feature work.
VintageBass Wrote:Again, I don't. To the reading of the changelog, not seeing the whole exhaustion of fixing bugs, and yeah that can be exhausting.
So you dont have a heart.
VintageBass Wrote:And that's why you have testers here to essentially come in and break the game. You need them to find whatever cracks there are, break them and find those bugs so that you and Ben can go in and fix them.
Yes, thats it! Its working, trust on it!
VintageBass Wrote:In fact, why aren't people doing that? It makes finding the bugs much more easier to tell people "hey, here's my game, BREAK IT!" Granted that doesn't sound good, but if you want to take up my suggestion of making it bug-proof, give them that opportunity to break and find the bugs!
I GAVE! Its in the first page and I keep asking people to test the game already! Since the beginning!
VintageBass Wrote:Skype is not the enemy! Why don't you get this!? Having instant access to someone is perfect! Sure it's not made for everyone, but it works when someone has an idea and needs to tell you right away! Skype has nothing to do with hampering ideas. It is something more personal than some IM program.
Its not and I am not going over this. See that we're discussing better here than there. I hate skype.