Sakyubasu no Tatakai II (Finished)

Re: Sakyubasu no Tatakai II

Postby mr_johnson » Mon Apr 20, 2015 1:05 pm

Waaaaaaaait... so... you're REALLY back to work? You actually updated the post? You're actually gonna post more content?

Ok nevermind I just noticed your changed signature.
Oh, man. I didn't think that would actually happen

Sweeeeeeeeeeeeeeeet
mr_johnson
 
Joined: Thu Mar 26, 2015 7:05 am

Re: Sakyubasu no Tatakai II

Postby DerPeter » Tue Apr 21, 2015 4:04 am

This game is in development again? Super nice! Eventhough I do not quite dig the demo in the first post, the first part of this game is my favorite h-game to date. So Gorepete, if you plan to get on patreon or something like that, I'd be happy to support you.
DerPeter
 
Joined: Wed Oct 29, 2014 3:46 am

Re: Sakyubasu no Tatakai II

Postby Digitally-Deviant » Tue Apr 21, 2015 5:04 am

I'm totally digging what your doing so far.
User avatar
Digitally-Deviant
 
Joined: Mon Dec 15, 2014 3:53 am

Re: Sakyubasu no Tatakai II

Postby GoRepeat » Tue Apr 21, 2015 5:07 am

Digitally-Deviant Wrote:I'm totally digging what your doing so far.


We haven't even gotten to the fun part yet ;)
Picarto LiveStream: https://picarto.tv/GoRepeat
Other Stuff: Click Here
User avatar
GoRepeat
Moderator
 
Joined: Wed Jul 21, 2010 2:26 am
Location: Behind the Looking Glass

Re: Sakyubasu no Tatakai II

Postby Digitally-Deviant » Tue Apr 21, 2015 5:19 am

:lol: I did notice that. I'm liking the style, and board layout, and pacing so far.

I think I'm going to be liking it a whole lot more, when they start engaging the more intricate forms of combat :mrgreen:
User avatar
Digitally-Deviant
 
Joined: Mon Dec 15, 2014 3:53 am

Re: Sakyubasu no Tatakai II

Postby Residentlover2 » Wed Apr 22, 2015 3:14 am

yes yes youre back !:D i really hope we get more lesbos scenes (no dildos) but if we wont then is cool anyways I love this game :D
English is not my main language :P
User avatar
Residentlover2
 
Joined: Tue May 24, 2011 3:01 am

Re: Sakyubasu no Tatakai II

Postby Biles » Wed Apr 22, 2015 4:28 am

Actually I'm looking more forward to seeing some lesbonic futa actions, or maybe some tentacles on futa action hehe. :3
Need some basic Flash character animations? Then stop by at:
Biles' Animation Kit

Current RPs:
n/a
User avatar
Biles
 
Joined: Sun Apr 03, 2011 4:53 am

Re: Sakyubasu no Tatakai II

Postby napala » Wed Apr 22, 2015 4:49 am

I'm looking forward for mostly anything, as long as you can put out semi-regular updates. :P
The same author having 3 (Ithink?) finished games. On this forum. That would be amazing.

Anyways, (almost) any good work from you is a good work, so keep the good work up!
napala
 
Joined: Thu Jul 26, 2012 7:13 am

Re: Sakyubasu no Tatakai II

Postby kingofbrocoli » Wed Apr 22, 2015 7:23 am

Awww shit. This is happening.

Is the whole game going to be like that?
Image
User avatar
kingofbrocoli
 
Joined: Thu Jun 07, 2012 4:35 am

Re: Sakyubasu no Tatakai II

Postby GoRepeat » Sat Apr 25, 2015 5:23 am

Biles Wrote:Actually I'm looking more forward to seeing some lesbonic futa actions, or maybe some tentacles on futa action hehe. :3


Currently debating how I want to handle this in the game. Eva's ability will trigger sex, but I am thinking just between M/F pairings... I can easily open the door to futa/lesbian between F/F units, but then I would feel like a cunt for not including M/M, which I have no interest in doing. Kind of an all or nothing or "fuck it" kind of decision.
Picarto LiveStream: https://picarto.tv/GoRepeat
Other Stuff: Click Here
User avatar
GoRepeat
Moderator
 
Joined: Wed Jul 21, 2010 2:26 am
Location: Behind the Looking Glass

Re: Sakyubasu no Tatakai II

Postby Biles » Sat Apr 25, 2015 5:34 am

Well, it's a matter of deciding which you want and what players want, but in the end you'll be the one to decide the factor. So if you decided not to add in M/M pairing in the game, then it's your prerogative. It is your game after all.
Need some basic Flash character animations? Then stop by at:
Biles' Animation Kit

Current RPs:
n/a
User avatar
Biles
 
Joined: Sun Apr 03, 2011 4:53 am

Re: Sakyubasu no Tatakai II

Postby loshi1505 » Sat Apr 25, 2015 7:30 am

I think you'd be safe adding everything except M/M stuff... I mean look at the first game. ;) it turned out just fine. :mrgreen: (and frustratingly fun. >_< )

and as a personal request don't add M/M action. >_< everything else is ok by me though. ;) (especially pregnancy stuff. :o )

also awesome job so far keep it up! (seriously take some Viagra if you need it. :lol: )
User avatar
loshi1505
 
Joined: Sun Mar 08, 2015 5:43 pm

Re: Sakyubasu no Tatakai II

Postby VintageBass » Sat Apr 25, 2015 1:29 pm

Would the game be any bad that there are any M/M scenes? No it won't. It's just a minor annonyance for everyone that doesn't like it.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
User avatar
VintageBass
Moderator
 
Joined: Fri Mar 22, 2013 3:16 am
Location: Exploring the world of Pokemon

Re: Sakyubasu no Tatakai II

Postby Lucky777 » Sat Apr 25, 2015 4:16 pm

Gorepete Wrote:
Biles Wrote:Actually I'm looking more forward to seeing some lesbonic futa actions, or maybe some tentacles on futa action hehe. :3


Currently debating how I want to handle this in the game. Eva's ability will trigger sex, but I am thinking just between M/F pairings... I can easily open the door to futa/lesbian between F/F units, but then I would feel like a cunt for not including M/M, which I have no interest in doing. Kind of an all or nothing or "fuck it" kind of decision.


I say go with futa and lesbian and no M/M, because I'm not interested in M/M content myself.

...Also I have to read back a bit and see what the fuck, is this really alive again? : O

Whoa, awesome, seems it's not only alive again but ALSO pretty cool.

Would be pretty great if you could uh ... tell units whether to go charging forwards or not, but if that's too much of a hassle to program, then whatever.

I like this, I just gotta take some time and figure out a strategy that lets me keep from either losing or winning for 5 turns and THEN check out the scenes.

Fuck the plot's ending, revealed some time ago (damned fairy does TWO things I don't want her to, one being something I don't see that she COULD do) but I'm still hyped.

GET HYPE!

(Oh also:

Having seen the scenes, I CERTAINLY hope orgasms are included later on, and I hope the scenes are repeatable in the base or something.)
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: Sakyubasu no Tatakai II

Postby Gorbaz » Sat Apr 25, 2015 7:26 pm

I think I may have found a bug..

I had 3 units capable of taking out the opponent. I used Corrupting Lust and the first animation played fine. The second played, but the "vs" background bit kept looping. The third didn't play at all - just got suck in the "vs" mini screen looping.
One way, or another, I'm going to find you, I'll get you, I'll get you!
User avatar
Gorbaz
 
Joined: Thu May 05, 2011 6:09 pm
Location: Baldock, England

Re: Sakyubasu no Tatakai II

Postby napala » Sat Apr 25, 2015 8:01 pm

Lucky777 Wrote:
Gorepete Wrote:
Biles Wrote:Actually I'm looking more forward to seeing some lesbonic futa actions, or maybe some tentacles on futa action hehe. :3


Currently debating how I want to handle this in the game. Eva's ability will trigger sex, but I am thinking just between M/F pairings... I can easily open the door to futa/lesbian between F/F units, but then I would feel like a cunt for not including M/M, which I have no interest in doing. Kind of an all or nothing or "fuck it" kind of decision.


I say go with futa and lesbian and no M/M, because I'm not interested in M/M content myself.


+1

You had that kind of scenes in past games, and they were great.
napala
 
Joined: Thu Jul 26, 2012 7:13 am

Re: Sakyubasu no Tatakai II

Postby whatdontlookaatme » Sat Apr 25, 2015 10:39 pm

Great update! Eve's head is a little big for her body, idk if that's a different stylistic approach or not. Great work so far!
User avatar
whatdontlookaatme
 
Joined: Fri Jul 22, 2011 6:52 am
Location: Various Places

Re: Sakyubasu no Tatakai II

Postby Johnno1 » Sat Apr 25, 2015 11:43 pm

Nice to see an update ;), im looking forward to the finishedt game. I loved the first one.
Johnno1
 
Joined: Thu Nov 06, 2014 8:15 pm

Re: Sakyubasu no Tatakai II

Postby GoRepeat » Sun Apr 26, 2015 3:05 am

Gorbaz Wrote:I think I may have found a bug..

I had 3 units capable of taking out the opponent. I used Corrupting Lust and the first animation played fine. The second played, but the "vs" background bit kept looping. The third didn't play at all - just got suck in the "vs" mini screen looping.


Thanks, I'll check it out - was it three enemies killed by three of your units, or did like one of your mages take out multiple enemies with their Impact proc?
Picarto LiveStream: https://picarto.tv/GoRepeat
Other Stuff: Click Here
User avatar
GoRepeat
Moderator
 
Joined: Wed Jul 21, 2010 2:26 am
Location: Behind the Looking Glass

Re: Sakyubasu no Tatakai II

Postby Xboxman1212 » Sun Apr 26, 2015 3:13 am

Well, last time, you kinda did Futa/Female with Female/Female and Male/Female WITHOUT Male/Male......Just saying ;)
Xboxman1212
 
Joined: Mon Nov 18, 2013 5:00 pm

PreviousNext

Return to GoRepeat's One Stop Shop



Who is online

Users browsing this forum: No registered users