Sakyubasu no Tatakai II (Finished)

Re: Sakyubasu no Tatakai II

Postby loshi1505 » Wed Jul 29, 2015 11:27 am

chaosmagic6 Wrote:I am curious about saves. Will they continue over with the updates? Or will they not be able to carry over?

not as of current.... but then again GP is doing an overhaul thus the lack of recent updates... so I hope saves will overlap with the overhaul update.
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Re: Sakyubasu no Tatakai II

Postby powuivnpeb » Wed Jul 29, 2015 12:37 pm

chaosmagic6 Wrote:I am curious about saves. Will they continue over with the updates? Or will they not be able to carry over?

Depends completely on the update. Since GoRepeat said that he will rework a couple things I do not believe that you will be able to use your old save.
It only takes like an hour to finish it right now anyway, so it would be no big deal.
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Re: Sakyubasu no Tatakai II

Postby WonderGamer » Wed Jul 29, 2015 2:30 pm

Is there a bug where you start getting "Empty" runes after you get so many drops of the same rune? I noticed that after I got 3 Minor Air Runes that any additional rune that dropped was named "Empty" with no effect (at least I assume they were runes; they followed the same format in display).
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Re: Sakyubasu no Tatakai II

Postby powuivnpeb » Thu Jul 30, 2015 3:43 am

WonderGamer Wrote:Is there a bug where you start getting "Empty" runes after you get so many drops of the same rune? I noticed that after I got 3 Minor Air Runes that any additional rune that dropped was named "Empty" with no effect (at least I assume they were runes; they followed the same format in display).

Photovoltaic Wrote:Not sure if this bug has been mentioned already, but when you send a unit with no rune equipped to chant, it "unequips" their "empty" rune and adds it to the items tab. The "Empty" runes don't show up on the rune equip selection, but they clutter up the items tab and make it harder to look through.
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Re: Sakyubasu no Tatakai II

Postby WonderGamer » Thu Jul 30, 2015 6:50 am

powuivnpeb Wrote:
WonderGamer Wrote:Is there a bug where you start getting "Empty" runes after you get so many drops of the same rune? I noticed that after I got 3 Minor Air Runes that any additional rune that dropped was named "Empty" with no effect (at least I assume they were runes; they followed the same format in display).

Photovoltaic Wrote:Not sure if this bug has been mentioned already, but when you send a unit with no rune equipped to chant, it "unequips" their "empty" rune and adds it to the items tab. The "Empty" runes don't show up on the rune equip selection, but they clutter up the items tab and make it harder to look through.

Thanks for that, I guess that explains the problem. I assumed somebody may have said something about it, but I wasn't going to search through 44 pages to find it... :oops:
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Re: Sakyubasu no Tatakai II

Postby GoRepeat » Thu Jul 30, 2015 7:21 pm

loshi1505 Wrote:not as of current.... but then again GP is doing an overhaul thus the lack of recent updates... so I hope saves will overlap with the overhaul update.



Yep, there will be a big update soonish. I actually got the mega-flu and have been bedridden for the past three days. Almost all of the new animations are in except for the 3-Star Esurian and I also plan on throwing in the equipment store and possibly special event battles via the tavern tab as well as a round of bug fixes. Might not see an actual site update until next week, though.
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Re: Sakyubasu no Tatakai II

Postby Bunnyav » Thu Jul 30, 2015 9:32 pm

Awesome game, but I can't seem to download the SWF. When I run it locally in Chrome, I get 0% loaded forever.
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Re: Sakyubasu no Tatakai II

Postby HohesHaus » Thu Jul 30, 2015 10:05 pm

How does Chanting works? I put max units into chanting but nothing happens.
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Re: Sakyubasu no Tatakai II

Postby loshi1505 » Fri Jul 31, 2015 1:04 am

GoRepeat Wrote:I actually got the mega-flu and have been bedridden for the past three days.

oh-my.... sounds like you're getting plenty of work done then being bedridden and all. lol :P

get better GP don't die on us. :( we still need you..... for porns. >_>
:mrgreen:

also here's some random entertainment of a recent game I've been playing just to keep your mind busy while your sick, though I suggest playing ch.1 first obviously. :p
http://www.mezzaninestairs.net/worlds-end/chapter-2
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Re: Sakyubasu no Tatakai II

Postby Jurassic » Fri Jul 31, 2015 1:31 am

I finally made it through Vanorel, but now i'm stuck with the Mechas. Especially their Scouts are way overpowered, at least in my Opinion. But worst of all, theres never enough Mana. I have now all the Units in my Squad equipped with Level 2-Stuff and some mid- and lesser Runes. Not only they cost now 3 Mana instead of 2, the Enemy seems to have no Mana cost at all, while mine sometimes not even replenish. Is that a Bug, or just the usual Satisfaction you get from our suffering ? :lol:

HohesHaus Wrote:How does Chanting works? I put max units into chanting but nothing happens.


For every 10 Units of the same Type, their Counterparts in your Squad get +1 Lifepoint.

For Example: 10 Tanks are chanting = All other Tanks in your Squad get a Lifepoint. 20 Tanks, and they get both a Life- and an Attackpoint. Eva also gets a Bonus, if she's using Tank-Class.
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Re: Sakyubasu no Tatakai II

Postby Photovoltaic » Fri Jul 31, 2015 2:55 am

Jurassic Wrote:I finally made it through Vanorel, but now i'm stuck with the Mechas. Especially their Scouts are way overpowered, at least in my Opinion. But worst of all, theres never enough Mana. I have now all the Units in my Squad equipped with Level 2-Stuff and some mid- and lesser Runes. Not only they cost now 3 Mana instead of 2, the Enemy seems to have no Mana cost at all, while mine sometimes not even replenish. Is that a Bug, or just the usual Satisfaction you get from our suffering ? :lol:

Personally, I recommend equipping no more than half of your units with the level 2 gear. You'll need some units that cost 2 mana, or you'll have trouble progressing.
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Re: Sakyubasu no Tatakai II

Postby whigs » Fri Jul 31, 2015 4:57 am

GoRepeat Wrote:
Yep, there will be a big update soonish. I actually got the mega-flu and have been bedridden for the past three days. Almost all of the new animations are in except for the 3-Star Esurian and I also plan on throwing in the equipment store and possibly special event battles via the tavern tab as well as a round of bug fixes. Might not see an actual site update until next week, though.


Feel better soon!
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Re: Sakyubasu no Tatakai II

Postby powuivnpeb » Fri Jul 31, 2015 3:48 pm

GoRepeat Wrote:Yep, there will be a big update soonish. I actually got the mega-flu and have been bedridden for the past three days.

Sounds bad, hope you get better soon. :)

Jurassic Wrote:I finally made it through Vanorel, but now i'm stuck with the Mechas. Especially their Scouts are way overpowered, at least in my Opinion. But worst of all, theres never enough Mana. I have now all the Units in my Squad equipped with Level 2-Stuff and some mid- and lesser Runes. Not only they cost now 3 Mana instead of 2, the Enemy seems to have no Mana cost at all, while mine sometimes not even replenish. Is that a Bug, or just the usual Satisfaction you get from our suffering ? :lol:

I only had 3 units with lvl 2 gear, which I found was a good proportion for my personal playstyle.
Also there is lvl 1 gear that gives lvl 2 bonuses without requiring 3 mana.

The scouts are really deadly, you always have to anticipate the AI to play at least 1 of them the next round, so play accordingly. Keep a strong scout or mage in your hand to deal with them and don't have 2 units behind each other. In general, the way to fight mechiza is to fight against their weak point, low HP.
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Re: Sakyubasu no Tatakai II

Postby GoRepeat » Fri Jul 31, 2015 5:00 pm

Jurassic Wrote:I finally made it through Vanorel, but now i'm stuck with the Mechas. Especially their Scouts are way overpowered, at least in my Opinion. But worst of all, theres never enough Mana. I have now all the Units in my Squad equipped with Level 2-Stuff and some mid- and lesser Runes. Not only they cost now 3 Mana instead of 2, the Enemy seems to have no Mana cost at all, while mine sometimes not even replenish. Is that a Bug, or just the usual Satisfaction you get from our suffering ? :lol:



SUFFERRRRRRRRRRRR but no, my goal wasn't to make 3 and 4 star units always better than 2 star. Depending on the battle you might need a bunch of low cost swarmable units, or maybe you need really high cost heavy hitters. Sometimes you need a mix of both. Conceptually, I see all three ranks useful in a balanced squad.
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Re: Sakyubasu no Tatakai II

Postby Bunnyav » Fri Jul 31, 2015 5:40 pm

Was viewing all the runes the first boss gave me. When cycling through equipping the runs on my first unity (Gorger tank) the dark rune disappeared from my inventory. I don't know if related but I have like 5 "empty" slots in my inventory from releasing "naked" units.
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Re: Sakyubasu no Tatakai II

Postby HohesHaus » Fri Jul 31, 2015 11:26 pm

Jurassic Wrote:I finally made it through Vanorel, but now i'm stuck with the Mechas. Especially their Scouts are way overpowered, at least in my Opinion. But worst of all, theres never enough Mana. I have now all the Units in my Squad equipped with Level 2-Stuff and some mid- and lesser Runes. Not only they cost now 3 Mana instead of 2, the Enemy seems to have no Mana cost at all, while mine sometimes not even replenish. Is that a Bug, or just the usual Satisfaction you get from our suffering ? :lol:

HohesHaus Wrote:How does Chanting works? I put max units into chanting but nothing happens.


For every 10 Units of the same Type, their Counterparts in your Squad get +1 Lifepoint.

For Example: 10 Tanks are chanting = All other Tanks in your Squad get a Lifepoint. 20 Tanks, and they get both a Life- and an Attackpoint. Eva also gets a Bonus, if she's using Tank-Class.


Thats a problem. I can only let unequipt units chant.
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Re: Sakyubasu no Tatakai II

Postby nextdoorboys » Sat Aug 01, 2015 4:13 pm

I beat Vanorel with mage class and it's easy if you know the mechanic. The stage after Vanorel is damn hard. If only you make armor crafting/upgrade feature it will help alot.
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Re: Sakyubasu no Tatakai II

Postby HohesHaus » Sun Aug 02, 2015 12:05 am

Im hopelessly stuck on Crystal Forest 1. When I finish older leves I dont get Monsters, Equipment nor Specials. I dont have any special atm. I can only send uneqipped monsters to chant (when I try to send equipt monsters to chant the button is greyd out), furthermore I have only 9 of one kind and dont get any more even if I grind finished levels endless times. So no chant bonus, no special abilities, enemy keeps spamming AOE units and I cant do shit about it. How do I beat this level ?!
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Re: Sakyubasu no Tatakai II

Postby Jurassic » Sun Aug 02, 2015 1:54 am

HohesHaus Wrote:Im hopelessly stuck on Crystal Forest 1. When I finish older leves I dont get Monsters, Equipment nor Specials. I dont have any special atm. I can only send uneqipped monsters to chant (when I try to send equipt monsters to chant the button is greyd out), furthermore I have only 9 of one kind and dont get any more even if I grind finished levels endless times. So no chant bonus, no special abilities, enemy keeps spamming AOE units and I cant do shit about it. How do I beat this level ?!


That sounds like a Bug... have you tried turning it off and on again starting a new Game ?

Or maybe the Units are still in your Squad. Try taking them out, and send them chanting then.
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Re: Sakyubasu no Tatakai II

Postby HohesHaus » Sun Aug 02, 2015 1:29 pm

Jurassic Wrote:
HohesHaus Wrote:Im hopelessly stuck on Crystal Forest 1. When I finish older leves I dont get Monsters, Equipment nor Specials. I dont have any special atm. I can only send uneqipped monsters to chant (when I try to send equipt monsters to chant the button is greyd out), furthermore I have only 9 of one kind and dont get any more even if I grind finished levels endless times. So no chant bonus, no special abilities, enemy keeps spamming AOE units and I cant do shit about it. How do I beat this level ?!


That sounds like a Bug... have you tried turning it off and on again starting a new Game ?


Yes I did. Twice. Doesnt help

Jurassic Wrote:Or maybe the Units are still in your Squad. Try taking them out, and send them chanting then.


Nope they arent. No matter what I do I cant send equipped units into chanting
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