Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]
Posted: Tue Apr 08, 2014 10:03 pm
So..as I was saying. The current problem with the store is that it's damn hard to find a good monster, even if you only have 2 pens.. Let's say you are looking for futa catgirl. You can easily refresh the store several times before gettign even one (who might have bad stats).
Imagine how much difficult it is to find one when you have more pens. And given the cost of refreshing goes up and up it become madening.
So, proposed changes for store:
1) there are tabs for each monster type. Each monster type has 8 monsters in stock. Refreshing can refresh the entire stock (all mosnters) or jsut the specific monster type (cheaper). Tabs of monsters you dont' have pens for are greyed out.
This way, you know that you'll ALWAYS have 8 catgirls, 8 dickwolves, 8 elves, etc... to choose from
2) Keep the faces, not the monster icons. they can be used for mosnter tabs, but are unnecessary within a tab. In fac,t given that many people purchase monsters because of the specific look, a face is more informative.
3) Same applies to the breeding window. Faces, no icons. Use the sceen space avialable.
As seen above, use the screen with. Move the monster filter to the top row, and push both windows to the sides.
Add locks so the monster in the window is locked and any click will only update the unlocked window.
The free space you gain in the center could be used for aditional info (like parents for a monster)
AND the very center you can use to dispaly stats of the monster your mouse is hovering over. That way one can easily browse trough the list and have all relevant information.
Also, do something about the color/contrast. The current UI lacks sharpness.
Imagine how much difficult it is to find one when you have more pens. And given the cost of refreshing goes up and up it become madening.
So, proposed changes for store:
1) there are tabs for each monster type. Each monster type has 8 monsters in stock. Refreshing can refresh the entire stock (all mosnters) or jsut the specific monster type (cheaper). Tabs of monsters you dont' have pens for are greyed out.
This way, you know that you'll ALWAYS have 8 catgirls, 8 dickwolves, 8 elves, etc... to choose from
2) Keep the faces, not the monster icons. they can be used for mosnter tabs, but are unnecessary within a tab. In fac,t given that many people purchase monsters because of the specific look, a face is more informative.
3) Same applies to the breeding window. Faces, no icons. Use the sceen space avialable.
As seen above, use the screen with. Move the monster filter to the top row, and push both windows to the sides.
Add locks so the monster in the window is locked and any click will only update the unlocked window.
The free space you gain in the center could be used for aditional info (like parents for a monster)
AND the very center you can use to dispaly stats of the monster your mouse is hovering over. That way one can easily browse trough the list and have all relevant information.
Also, do something about the color/contrast. The current UI lacks sharpness.