Story (Brief for now):
The king's miners have found a tunnel to a dungeon while mining iron. King has sent you on a mission to find out where the dungeon leads to and what it contains. That's where the game starts...
Story isn't really thought up. What I want this game to be is a dungeon crawler like lightning warrior raidy. The goal of the game would be exploring the dungeon which has multiple floors to battle through.
About sex:
It's a game over rape type of game. For example lose to a bandit, get the scene and so on.
About scenes:
All the scenes will be made in 3D Sex Villa, even 'monsters' which will be humanoid like, but they will have unique scenes. So if that's not your thing, don't bother.
Latest update:
0.3b update (22.9.2012)
- fixed all the problems with the gallery (Credit goes again to raziel321.)
- fixed the Stranger so you can no longer buy potions even when you have 0 gold
- fixed the Demon Guard so he doesn't return to blocking the way after you leave and reenter the map
- fixed the bug where the hexagram wasn't showing
0.3a update (21.9.2012)
- fixed the Demon BJ and Demon's images. They were too big to fit the window correctly.
- fixed the cutting of dialogue with the new NPC
- fixed the CG gallery and added the new Demon CGs to it (Credit for the script and fix goes to raziel321.)
0.3 update (13.9.2012)
- added a new floor (a bit unfinished since it is connected to the next floor)
- added one new monster
- Lee now has a face picture in NPC conversations. (I'll add it to more stuff later)
0.2a update (13.12.2011)
- fixed many grammatical errors in rape scenes (Done entirely by Lucky777. Thanks pal!)
- edited every monster's dialogue a bit (deleted a bit here and there to fit the chat box)
0.2 update (11.12.2011)
- added a new floor
- added two new monsters
- The Orc scene now ends with a game over properly.
- I've changed the ladders to be on player touch.
- Fixed some other small bugs.
0.11 update (15.11.2011)
- added a new floor with a very basic 'puzzle' (I'm learning RPG Maker on my own and this is my first kinda 'advanced' thing so bear with me)
- added a new monster: Orc (on the second floor)
- added examine text for most of the environment things (crates etc.)
- fixed some of the Bandit dialogue
Latest version:
http://www.mediafire.com/?8131whcmbi1rsewNOTE: I know that monsters may not fit the CGs then, but when I try to change the graphics of the monster, my monster graphics becomes very low quality in game. So rather than that, I use default monster graphics for combat.
Feel free to ask questions, report bugs, offer help or just comment.