LoK : IC's Version

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LoK : IC's Version

Postby IrrelevantComment » Sun Jun 24, 2012 6:34 pm

I started messing around with LoK again, trying to think what I could do with it to make it less linear and more fun and I was wondering what people thought about the idea of replacing experience with money. Currently you have to have sex with every Sharpclaw once to progress, but under my system you could pick and choose and then get paid for it (basically you are whoring yourself out). Money can be used to buy other things, open new sex scenes and progress the storyline, and can also be gained in ways other than sex. In addition to this, my copy of the game already tracks action-specific statistics, such as times had oral sex and times had homosexual sex, which allows me to make it so that, certain sex scenes will only available if you have enough experience in that type of sex.

In addition this makes inclusion of fetish/less popular scenes easier, as you can choose which type of content you wish you see. I also feel it makes slightly more sense from a storyline perspective.

Also planning to add more NPC interaction like talking, buying and selling, and maybe little quests.

thoughts?

Oh, and this is in this board and not the discussion one, as it is already underway and I will likely be uploading a demo in the next few days.
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Re: LoK : IC's Version

Postby BlueLight » Sun Jun 24, 2012 7:55 pm

I might be willing to learn AC3. Any chance I can help with you game? Maybe i could do a mini game.
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Re: LoK : IC's Version

Postby Zeus Kabob » Sun Jun 24, 2012 8:24 pm

Sounds interesting.
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Re: LoK : IC's Version

Postby KaTsuO_O » Sun Jun 24, 2012 9:09 pm

I'm not sure if you should replace it or not, It all depends on what you want to be able to unlock. If you want unlockable dominant positions for Krystal or other things she can learn then it would be better to have them both. If not then only money is probably a better idea.

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I'm just wondering, why would the Sharpclaws give Krystal money when they easily could get what they want from her with some force?

Also if you want to make things more fun, focus on the gameplay. The game should be worth playing even if you get rid of the sex scenes.
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Re: LoK : IC's Version

Postby Mr D » Sun Jun 24, 2012 9:18 pm

As far as I see it, it does not matter what you call it. Experience,money,reputation points,stones,popularity call it whatever you want. It is just an value that allows you to progress when it gets higher and thats it. You could call it "Potato points" and its purpose would not change. They are just numbers that are going up and thats it. But that is just how I see it.
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Re: LoK : IC's Version

Postby IrrelevantComment » Sun Jun 24, 2012 11:23 pm

KaTsuO_O wrote:I'm just wondering, why would the Sharpclaws give Krystal money when they easily could get what they want from her with some force?


Why do men who visit prostitutes IRL do it when they could just rape someone? The Sharpclaw are dicks, granted, but that doesn't necessarily make them rapists.

Mr D wrote:As far as I see it, it does not matter what you call it. Experience,money,reputation points,stones,popularity call it whatever you want. It is just an value that allows you to progress when it gets higher and thats it. You could call it "Potato points" and its purpose would not change. They are just numbers that are going up and thats it. But that is just how I see it.


My point is that I'm trying to change the function of the experience/money. The renaming is just to reflect the new function.
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Re: LoK : IC's Version

Postby Mr D » Sun Jun 24, 2012 11:35 pm

What I am saying is that it wont change its function since it already has that function. Exp in LoK is so that you can unlock new sex scenes/progress in story. The function stays the same as it is right now if you think about it.
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Re: LoK : IC's Version

Postby trunks2585 » Mon Jun 25, 2012 5:26 am

Just leave it as is. exp makes more logical sense.
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Re: LoK : IC's Version

Postby Darthan » Mon Jun 25, 2012 6:06 am

It seems that either leaving it as is seeing as how higher ranking sharpclaw would want you to have more experience before they would be willing to use you makes the most sense. If you want to add money it seems it would be better to add it separately (in other words have both). Then you could have money used so you can purchase new items, maybe different outfits that have different effects like letting you earn exp faster thus letting you avoid sexing higher lvl sharpclaws with fetishes you don't like, or other effects.
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Re: LoK : IC's Version

Postby BlueLight » Mon Jun 25, 2012 6:31 am

Sorry i'm going to have to with draw my offer to help. I need to get past this math class and i don't have time to learn Action script.
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Re: LoK : IC's Version

Postby AnotherArrow » Mon Jun 25, 2012 6:56 am

I think I did something like this in my first version of LoK:Another Tail.
If I had kept on working on that version, it would have followed something similar to what you are suggesting.
Depending on your actions, it would have opened up different scenarios and paths to get to the next stage... kind of what I'm planning to do in the new version of AT.
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Re: LoK : IC's Version

Postby 2kewl4scool » Mon Jun 25, 2012 7:34 am

I like the idea of opening up new scenes based on what you have done, but the experience v. money argument leans towards exp. in my mind. It seems like you would have to change a lot of the original story to have it make sense. That wouldn't be a bad thing, but it wouldn't be LOK for real that way. Just my thoughts!! :roll:
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Re: LoK : IC's Version

Postby theblacknphbutnotgay » Mon Jun 25, 2012 11:24 am

AnotherArrow wrote:I think I did something like this in my first version of LoK:Another Tail.
If I had kept on working on that version, it would have followed something similar to what you are suggesting.
Depending on your actions, it would have opened up different scenarios and paths to get to the next stage... kind of what I'm planning to do in the new version of AT.


Your original Another Tail was the best legend of krystal there is, by far.
I ave no idea what is up with the newer one though i gave up after 1.5 minutes.
Why id you completely change it to a pokemon game?
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Re: LoK : IC's Version

Postby potmasiero » Mon Jun 25, 2012 12:01 pm

Maybe the first time the Sharpclaw rape Krystal, then Krystal becomes willing and she gets paid, or something like that.
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Re: LoK : IC's Version

Postby KaTsuO_O » Mon Jun 25, 2012 2:20 pm

The Sharpclaw are dicks, granted, but that doesn't necessarily make them rapists.


It depend on if you want to keep the original intro scene. I mean, they jump on to her Arwing, one of them lifts her up and face fucks her. I don't think they do that just to get down a prostitute on to their planet. It makes more sense if she is an intruder and they want to bring them down. Then they make her their slave. Why give an intruder money especially when she isn't strong enough to do any resistance, It clearly shows in the intro scene. They got to have a reason to give her money.

Why do men who visit prostitutes IRL do it when they could just rape someone?


That's a simple question to answer. Because we got laws and if we rape someone we can get in real trouble. However, I'm pretty sure they don't got a law like that and if someone would say it's wrong what they're doing then they would beat him/her down or simply not care. Maybe they wouldn't rape their own kind but Krystal is far from their kind and again, an intruder. Real life and this can't be compared.
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Re: LoK : IC's Version

Postby bobsen » Mon Jun 25, 2012 2:32 pm

KaTsuO_O wrote:
The Sharpclaw are dicks, granted, but that doesn't necessarily make them rapists.


Why give an intruder money especially when she isn't strong enough to do any resistance, It clearly shows in the intro scene. They got to have a reason to give her money.

1. Then why don't they just rape her all the time? From a game mechanics perspective, you have to go to them anyway.
2. This is a sex-game - if it doesn't make "real-world sense" (as you pointed out to which we shouldn't compare it because that's impossible) then screw it. It's a sex game.
3. Let OP do what he want's, why are we crushing his dreams here?

OP, if you want to have money instead of exp because that fits into your view of the game, then don't let people here deter you - enough games have been ruined by collaborations already, it seems the only way forward is to do it yourself, or to find someone who agrees 100% with you.
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Re: LoK : IC's Version

Postby KaTsuO_O » Mon Jun 25, 2012 3:15 pm

@bobsen "1. Then why don't they just rape her all the time? From a game mechanics perspective, you have to go to them anyway." I didn't object to that. That is a possibility.

"2. This is a sex-game - if it doesn't make "real-world sense" (as you pointed out to which we shouldn't compare...) then screw it. It's a sex game." There is things that don't have to make sense but there is also things that should make sense. Reasons is one of those things that should make sense, especially in an well designed adventure. If things like the story or reasons doesn't make sense then it is hard to take the game serious. It is like watching a horror movie with bad special effects, it's hard to take it serous and it is turned in to a comedy movie.

If the sex scenes is the only reason why you want to play, wouldn't you prefer a bunch of scenes to look at instead of a game. That is how it works with most sex games and that is why we can throw out the game part, unless it have been taken seriously. If there is a cheat code that takes you to a gallery of all the scenes then you'll use that, unless again the game have been taken seriously. If you're not interested in the game it self but all the scenes then it might be better to skip the game.

"3. Let OP do what he want's, why are we crushing his dreams here?" Ask the other that is "crushing his dreams". I just explained myself and answered his question.
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Re: LoK : IC's Version

Postby IrrelevantComment » Mon Jun 25, 2012 3:30 pm

theblacknphbutnotgay wrote:Your original Another Tail was the best legend of krystal there is, by far.
I ave no idea what is up with the newer one though i gave up after 1.5 minutes.
Why id you completely change it to a pokemon game?


I feel like I'm missing something here... last I saw AT2 was in progress but progress stopped, since when was it still being worked on and anything like Pokemon? o.O

trunks2585 wrote:Just leave it as is. exp makes more logical sense.

Yeah, because you learn less from sexual encounters if you are covered in cum, and taking it in the arse makes you better at sucking dick. </sarcasm>

Did everyone miss the bit where I said that experience would still be used, but that it would be action specific and linear (ie it would go up by one for each relevant encounter, not differing amounts).

Still, it seems the general consensus is "no", and although I disagree, I'm not naive enough to make a game that everyone tells me won't be good, so scrap this idea.

bobsen wrote:3. Let OP do what he want's, why are we crushing his dreams here?


Don't worry about it, I start like 5 new games a day, I don't mind one of them not working out. It's better than making it and then realising that it isn't any good.
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Re: LoK : IC's Version

Postby KaTsuO_O » Mon Jun 25, 2012 3:49 pm

So, how can this whole prostitute thing make more sense?

It could start off with Krystal and Fox investigating the planet. Some Sharpclaws sees them and takes them to their leader. They explain why they're there and that way they're not treated as intruders. But to make sure that they're not there to cause any trouble, they take their equipment and keep Fox. It is safer if she is alone and Fox is the strongest one. So it still makes sense that she are on her own but it makes more sense that she she are free.

Krystal and Fox want's to leave the planet but Scales won't allow them to do that because he need her investigate the dark woods. His own troupes is not allowed there. He want Krystal to look if it is worth invading the people that lives on the other side of the cave. If you do that then they'll let you leave the planet.

It is when you are on the other side of the cave where the real adventure begins, you'll find out that there is more to the adventure than you thought.

I don't know what you have in mind for the story and if you want to change it, I'm just putting it out there.
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Re: LoK : IC's Version

Postby AnotherArrow » Mon Jun 25, 2012 8:10 pm

IrrelevantComment wrote:
theblacknphbutnotgay wrote:Your original Another Tail was the best legend of krystal there is, by far.
I ave no idea what is up with the newer one though i gave up after 1.5 minutes.
Why id you completely change it to a pokemon game?

I feel like I'm missing something here... last I saw AT2 was in progress but progress stopped, since when was it still being worked on and anything like Pokemon? o.O
I think theblacknphbutnotgay is referring to how the "current" AT2's combat is a turn base system... which I have dropped for something a little more ambitious. The current AT2 progress is halted for many reasons, but to sum it up:
1) Real Life Shit (work sux)
2) Diablo 3 (which I'm already over)
3) Data Corruption (3 months of work was corrupted somehow, so all the new sprites and animations I had worked on is lost). Kind of like what happened to Gorepete a month ago. But somehow mine effected 4 different files. It was a lot of work lost that really really pissed me off... and I don't know now if i want to continue the same method. I'm currently looking at my options and haven't decided on which method to approach for my game sprites. Really the only thing hold me back right now is my indecision to stick to a graphics style. That and my right arm is killing me, so it hurts to constantly draw (at least the frame by frame approach I WAS doing). When I figure out what I'm doing, I'll update my project. Till then, sit tight.

@theblacknphbutnotgay, The new AT is far from complete. All it has is the intro and first combat encounter (which I setup for testing code). I was in the middle of making game sprites before 1,2, and 3 happened.

Back on Topic:
IC, I would use both Experience and Money. I think you have the right ideas to make it work.
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