moonblack Wrote:I have the latest patch (1.3.1 installed over version 1.2.3).
Overall I enjoyed the game, however it is entirely possible to end up with a hand that makes the current battle (or whatever you call it) unwinnable. Not much you can do about that, but maybe you can follow the example set by some card games and allows the player to change the starting hand once per card battle (at the very beginning, before any cards have been played).
The game has been built to be somewhat forgiving. You will nearly always get another chance at things. In part 2 where more of the role playing things come in you will earn spell points which will allow you things like a re-deal, discard a card for a replacement, swap hands, peak at the opponents hand. You won't be able to do it every hand and you will probably want to save them up for important hands.
A bit more info available to the player would be really nice. For example: When resisting the oral attack during training I score over 5 points and got the bonus scene where the other chick rides the main character's dick. In that battle I scored so high that the other chick decided to do it again.There was no indication that was even possible, and indication how high my score need to be to make that scene repeat.
Noted, I will look at adding that in.
Any plans for a gallery where we can see all the scenes we have seen so far? Or at least the images, if not the text. Also, any plans for multiple save slots instead of the current autosave?
There are plans for a gallery and also there is a story only version available for sponsors.
I think there's an issue with the necklace that prevents pregnancy: I got two (1 with just 1 use left, and one with 17 uses left). After putting on the "17 uses" one and getting fucked by the chick the amount decreased to 16 - and never decreased more, no matter how many more times the chick came inside the main character's pussy. There was also an issue with putting the "1 use" necklace, but that was in version 1.2.3 - I'll have to check if it is still there in the latest patch.
Pregnancy is based on random chance and the lunar cycle. In part 2, you will be trying to get potential threats pregnant, and pleasing potential friends without getting them pregnant. It will all become clear in part 2.
I hope that bug where instead of a 6-point autowin you get 0 points will get fixed soon.
Sorry about that one. I need to get some clear time to work on it. I have been battling with Avira anti-virus all week trying to work out what it does not like about the game and why it is flagging it as a false positive. I have just cleared that one finally after much trial and error.
What, exactly, is the difference between hand-to-hand and weapons training? Also, are there any "rules" about the random encounters, or are they completely random?
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Hand to hand improves your force of will and physical strength. It will help you in dominance battles in part 2.
Weapons training helps you with your grace and your guile, you ability to feint and divert the attention of others. It will help you with seductions in part 2.
The random encounters are just that, random. They will increase in frequency as you get closer to the end of training though.