Samus Platformer

Re: Samus Platformer

Postby trunks2585 » Fri Aug 13, 2010 2:25 am

Actually, don't go making picture posting threads. This isn't hentai palm forums, or e621, or an image board sharing sight. I'm not saying don't upload anything, but try to keep the uploads important, like showing examples of how things can be done, your own character designs, maps, etc. Hell even small pictures in response to other posts that are of internet memes we don't have a problem with.

Sorry if the limits are a little vague, what I'm trying to say is use your better judgement for uploading pictures. Thanks.
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Re: Samus Platformer

Postby Valithan » Fri Aug 13, 2010 6:09 pm

on the topic of dark samus underneath the armor, here's (http://www.flickr.com/photos/23239592@N ... /lightbox/) a cool custom skin someone did.
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Re: Samus Platformer

Postby Haldor » Fri Aug 13, 2010 6:59 pm

trunks2585 Wrote:Actually, don't go making picture posting threads. This isn't hentai palm forums, or e621, or an image board sharing sight. I'm not saying don't upload anything, but try to keep the uploads important, like showing examples of how things can be done, your own character designs, maps, etc. Hell even small pictures in response to other posts that are of internet memes we don't have a problem with.

Sorry if the limits are a little vague, what I'm trying to say is use your better judgement for uploading pictures. Thanks.


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Re: Samus Platformer

Postby trunks2585 » Fri Aug 13, 2010 8:16 pm

i already sent him a note
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Re: Samus Platformer

Postby toddymon » Fri Aug 13, 2010 11:44 pm

what note? huh? where? what? someone sent me something? goody! what is it? a note? oh.
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Re: Samus Platformer

Postby GoRepeat » Wed Sep 29, 2010 5:52 am

woooooooooooooooooooooooooooooooo long time!

STARCRAFT 2 + WORK > PORN MAKING

lolol j/k --- here... basic encounters for game

Click to Play
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Frozen Met.swf [ 97.05 KiB | Viewed 14737 times ]



Click to Play
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Met_Encounter_8.swf [ 53.58 KiB | Viewed 14737 times ]

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Re: Samus Platformer

Postby Valithan » Wed Sep 29, 2010 7:41 am

wb, gorepet2! +2 awesome points from me to you. Really liking the posses and especially Samus' little movement quirks and breathing tempo. I do suggest stabilizing the constant eye and eyebrow twitching. Ah, and maybe a darker shade of green on the metroid spunk.
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Re: Samus Platformer

Postby guilmonex » Wed Sep 29, 2010 9:31 am

Awesome!! I agree with Valithan.
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Re: Samus Platformer

Postby SteelSaurus » Wed Sep 29, 2010 12:01 pm

I must say, how they go dormant is amazing.
I'll get right on it! Eventually...
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Re: Samus Platformer

Postby OwnerOfSuccuby » Wed Sep 29, 2010 12:45 pm

gorepete2 Wrote:woooooooooooooooooooooooooooooooo long time!

STARCRAFT 2 + WORK > PORN MAKING

lolol j/k --- here... basic encounters for game

Frozen Met.swf


Met_Encounter_8.swf


Hi. It is awesome ! Can you post it in *.fla format - i want to try to play with it in my motion algoritms. :mrgreen:
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Re: Samus Platformer

Postby MrBear » Thu Sep 30, 2010 1:06 am

Cant wait for the next animations, +1 for pete :P
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Re: Samus Platformer

Postby GoRepeat » Thu Sep 30, 2010 1:32 am

Hi. It is awesome ! Can you post it in *.fla format - i want to try to play with it in my motion algoritms. :mrgreen:

sure sure here some mini loop fla

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samus_met_mix.swf [ 249.33 KiB | Viewed 13878 times ]

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Re: Samus Platformer

Postby OwnerOfSuccuby » Thu Sep 30, 2010 2:24 am

I can not open it :lol: It becomes funny ;) What program did you use ? When create and safe it ?

I am now thinking how to export it to my version :roll:
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Re: Samus Platformer

Postby GoRepeat » Thu Sep 30, 2010 3:14 am

ahhhhhhhhhhhh I use cs5 pro....

I can save as cs4 I think what do you use?
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Re: Samus Platformer

Postby Eggplants » Thu Sep 30, 2010 3:46 am

hah I love how they just die :lol:
but seriously this game is just looking more and more promising
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Re: Samus Platformer

Postby OwnerOfSuccuby » Thu Sep 30, 2010 4:01 am

Save it in CS4 please =))
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Re: Samus Platformer

Postby ANooB » Thu Sep 30, 2010 5:36 am

Dude, have the fourth one blast out of her ass like a rocket as he shrivels. 'Twould be bad ass.
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Re: Samus Platformer

Postby GoRepeat » Thu Sep 30, 2010 6:00 am

suuuuuuuuuuuuureee

Here is motion sprite as well if you wanted to use it :

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samus motion sprites.swf [ 85.23 KiB | Viewed 13618 times ]

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samus motion sprites sc4.fla
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Re: Samus Platformer

Postby GoRepeat » Thu Sep 30, 2010 6:08 am

about armor toggle.............. game is after fusion so samus has metroid dna;;; uses dna to sexes badguys to get energyhealth BUT BUT BUT BUT new lust stat go up by sexing

0 health dead...... 100 lust dead met dna go hyper samus loses control and becomes full met game over! have to balance sexing and killing that lowers lust

so have to toggle between killing to lower lust and sexing to regain health.... will make for fun boss fights! plan on having heavy energy loss attacks so you have to switch sex and fight to win
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Re: Samus Platformer

Postby OwnerOfSuccuby » Thu Sep 30, 2010 3:18 pm

It becomes harder and harder :mrgreen: It is even funny - i am using AS3 and old version of Flash then you - you use AS2 and CS5 version, animators use another version of Flash - all this vesrion of Flash do not understand each other :?

Next.addEventListener(MouseEvent.CLICK,nnnNext);

function nnnNext(e:MouseEvent):void{
gotoAndPlay("Met Anal Cum");
Next.removeEventListener(MouseEvent.CLICK,nnnNext);
}

It is inpossible to add events on button as i understand in AS3 version - so now there is some code in layer with button.

I try to combine what i have and your sex movie. Change animation speed for 24 fps (i use 12 per second - you use 24 as i understand ?)

It is only test version how it can be - so it have a lot of bugs so sorry ;) A lot of fix must be done.

But i understand - that it can be different fucks - for example if Samus stands back to enemy in ass - if she is looking on enemy - in i do not know ... tits :) It is possible to make i think. So may be a little changes in motion algoritms again :lol:

And now i see else that in diferent flash players it plays not the same - speed in my version of player is 2 times faster that version in sait Flash player. It can be the problem too.

It looks like in Flash Timer works on Frames - and when it is more then 12 it multiply its speed for example 24 - like 2 times faster.

In standart Internet player it works like 12 fps is maximum - only movie speed changes.
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