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Peril on Pokemorph Island

PostPosted: Fri Nov 19, 2010 6:02 pm
by Eggplants
just a continuation of the topic in the discussion board. but if you haven't read it then it pretty much goes you're a Ditto girl (well you're shaped like a girl anyway) on a pokemorph island and there's some sort of dilemma which as you guessed it, you need to fuck everyone on the island to resolve. the game I guess would be considered more of a puzzle platformer then anything ells because the challenge is the fact that every pokemon has it's own preferences of a mating partner that you have to meet by transforming into what you see around the island. but probably the biggest challenge is trying to work around the fact that you can only transform into what you see because there's no memory bank to store transformations.
e.g. you need to fuck that Nidoqueen with an Agron but the Nidoking at the front door says "Nidos only"
see? and now you have a problem to solve :)
oh and you can also access new areas particular pokemon but that's pretty straight forward.

ART!!
this is your Ditto. I just chose to make her look the most human so then it's no to much of a stretch for non furies.
daycare ditto.png
background needs to be changed for the game though
daycare ditto.png (51.1 KiB) Viewed 283702 times

and I made this base a while ago and I still liked it a bit so I just modified it a bit and made it Ditto
loditto.png
unfinished but you get the picture
loditto.png (19.9 KiB) Viewed 283702 times

so ANY help would be appreciated dearly. most importantly we'd need someone to program this, but any verbal input would also be cherished. even if it's just something like "dude you've GOT to include an Absol!"

in the meantime I'll try to shade this and give you a quick loop before the sun rises driving me back to my shelter.

Re: Peril on Pokemorph Island

PostPosted: Fri Nov 19, 2010 8:04 pm
by KaTsuO_O
Sounds great! I would like to help you but i got one big project myself but i can help.

Re: Peril on Pokemorph Island

PostPosted: Sat Nov 20, 2010 1:40 am
by MrBear
dude you've GOT to include an Absol!

Re: Peril on Pokemorph Island

PostPosted: Sat Nov 20, 2010 2:24 am
by Boomer
include some other ones like gardivure (spelling idk) and some POKEMON GIRLS!!! PLZ I HAVE BEEN WAITING FOR THEM BUT I SUCK AT FLASH ART!!!

Re: Peril on Pokemorph Island

PostPosted: Sat Nov 20, 2010 12:30 pm
by toddymon
why is she standing on her tip toes? and if you want i can loan you my imagination.though its funny. when i thought of a ditto char i thought of gloop from that old show on boomerang about a barbarian and his family along with a bunch of aliens.

Re: Peril on Pokemorph Island

PostPosted: Sun Nov 21, 2010 7:23 am
by Xanatos
toddymon Wrote:why is she standing on her tip toes? and if you want i can loan you my imagination.though its funny. when i thought of a ditto char i thought of gloop from that old show on boomerang about a barbarian and his family along with a bunch of aliens.


Just putting this out there, i think that playshapes' Krystal and Peach were both on their tip toes when fully nude since they were originally wearing high heels(or in krystals case elevated sandals? not sure)

Re: Peril on Pokemorph Island

PostPosted: Sun Nov 21, 2010 9:14 pm
by mando
Dude, you've got to put in the Eevee evolutions.

You could have one of the area's be a house that a family of eevee sisters and their mom reside in, with each sister wanting to be a different evolution. So throughout the game you have to try and find the different evolutionary stones for Flareon, Vaporeon, and Jolteon.

It might be a little more difficult for Espeon, Umbreon, Leafeon, and Glaceon cause they don't use stones but I'm sure a way could be found.
Gifts for Espeon and Umbreon since their evolutions were happiness based might work.
Maybe tickets for a vacation to a snow area and whatever that forest was for Leafeon and Glaceon since theirs were location based.
After you evolve each one you get to fuck them and then once you fuck all 7 seven sisters then you can enjoy the eevee mom.
But this is all spitballing right now. Plus there would have to be an item system implemented.

Re: Peril on Pokemorph Island

PostPosted: Mon Nov 22, 2010 12:14 am
by trunks2585
I second the Eevee evolutions

Re: Peril on Pokemorph Island

PostPosted: Mon Nov 22, 2010 4:17 am
by Eggplants
@Katsu as long as it doesn't get in the way of your own project I'd appreciate that very much because I love your work.

@Mr Bear lol I saw that from a mile away :lol: but yeah she's just so easy to pokemorph I guess she has to be included.

@Boomer Gardevoir's kinda just asking to be rule34'd so she's a given :P

@Toddymon yeah I guess that was kind of a blank in my trail of thought when drawing them. thanks for pointing it out, I'll fix em. and hey if you have any ideas you could spare I'd love to hear them. I'm an artist and that's what I think about most so allot of the ideas I think of often have plot holes and such.

@Xanatos you're spot on. it's just too bad my Ditto doesn't wear shoes hey. ah well.

@Mando that sounds like a great idea and with how much thought you put into it I'd feel bad not using it :D I never thought of using items but now I find it hard to see the game without them.

also my screen tablet just started working again and I'd been trying to get used to it once more, I'll have some more stuff done soon though.

Re: Peril on Pokemorph Island

PostPosted: Mon Nov 22, 2010 6:22 am
by toddymon
oh of course! idea giving is my specialty!if you want i may be able to give you suggestions on plots and stuff too. and i could make a setting for it! oh boy! *jumps around happily*

just give me some pointers of what you want and as long as its not flash ill get right on it!

Re: Peril on Pokemorph Island

PostPosted: Mon Nov 22, 2010 10:00 pm
by Xanatos
@Xanatos you're spot on. it's just too bad my Ditto doesn't wear shoes hey. ah well.

Oh well at least i guessed it. :D

Re: Peril on Pokemorph Island

PostPosted: Tue Nov 23, 2010 3:45 am
by Acidrayne360
You know, personally I would find it funny if there were unmorphed pokemon that were kept as pets. Maybe we could work in some animal x furry? Kinda like the Wolf Link x Krystal thing in pokemon form? At first thought it doesn't seem that hard to do considering we have wolf link. We could give that a few adjustments. We could swap Wolf Link with a Houndoom or Mightyena, or possibly an Arcanine since they are already dog-like in appearance, and that could open up quite a few new possibilities.

Re: Peril on Pokemorph Island

PostPosted: Tue Nov 23, 2010 8:17 am
by HolyPaladin
Can't wait to see more.

P.S. To the guy above me, I just read when you posted that reply earlier today.... Its just became November 23.... how are you living in the future :3

Re: Peril on Pokemorph Island

PostPosted: Tue Nov 23, 2010 1:48 pm
by ihave45bucks
To the person above me, maybe different time zones :P,
Good work! To The other people, ^^

Re: Peril on Pokemorph Island

PostPosted: Wed Nov 24, 2010 4:24 am
by toddymon
i just had an idea. both adjoining with each other
1. what if like in Pokemon you would have random Pokemon run ins when in the grass and you have to defeat them. however you only have attacks such as charm and kiss and the like and instead of a health meter they have an arousal meter and you have to get them fully aroused. *with possible sex scene* before they defeat you. the higher your lvl the stronger your charming will become
2. can there be different Pokemon for night and day? thatd be cool.

Re: Peril on Pokemorph Island

PostPosted: Wed Nov 24, 2010 4:47 am
by Acidrayne360
Toddy, that sounds pretty awesome, but I would like to add something to that...Include Harden and String shot? This is a ditto afterall! :lol:

Re: Peril on Pokemorph Island

PostPosted: Wed Nov 24, 2010 4:53 am
by toddymon
id say those attackes would be for female pokemon. {is still wondering if ditto will be an amorphous blob or look like the above picture all the time} it would be cool if ditto could take on a male template form as well {i mean this is a ditto after all} aaaaaaanyway. yeah. i think the random encounters thing would be a good idea. and you could get xp from it making ditto stronger. {and maybe give her more sensual moves.} also maybe different items could be used to boost affects. like afphrodisiac,...or rohypenol.

Re: Peril on Pokemorph Island

PostPosted: Wed Nov 24, 2010 2:23 pm
by Eggplants
the idea does sound fun but to me it kinda sounds like a completely different game to what I'm going for, because this is suppose to be more of a puzzle game then a combat game. but hey maybe we could make a completely new game about that in the future.

oh and sorry for the lack of content, I'm actually working on this as well as a commission so it may delay progress a little sorry.

Re: Peril on Pokemorph Island

PostPosted: Wed Nov 24, 2010 3:55 pm
by toddymon
its fine. and also pokemon had its puzzles {though they were few and far in between} i was just thinking that while walking around to solve the puzzles you would run into random encounters. i mean just cause its a puzzle doesnt mean there are other wild Pokemon around. {unless the problem your trying to solve is near pokemon extinction}

Re: Peril on Pokemorph Island

PostPosted: Thu Dec 09, 2010 5:42 am
by Eggplants
damn I'm easily distracted! well anyway, hello again. just found a shading style I was happy with so I finished ditto up with new feet as well and I quickly made up a sloppy electivire because one, I think they're pretty awesome and two, look at those tails and tell me what you think :twisted:
Ditto and Electivire.png
there's no use denying it
Ditto and Electivire.png (100.39 KiB) Viewed 267944 times
gonna try to animate em now so lets hope I don't realise I actually really wanted to do something ells :D