com Wrote:So its disrespect to ask a wish? Under the circumstance that some able realistic drawers came to this board... oO Really I don't get you, sure it's his decision but I wouldn't call it disrespect...
I actually didn't say that your request was disrespectful. In response to Demonchild's post I said that in the end we should respect Ivan's design choices. However, now that you mention it, something should be said about all the work that has gone into this game and how much work would go into making some of these changes:
com Wrote:Sure but where's the problem with another Style/Skin/Face for the figure, shouldn't be that hard to implement? I like the actual style but I also like variation, thats all.
Ivan has posted several times the process involved with implementing a new character model or outfit, and that it is in fact very time consuming and difficult to implement. Saying that your requests shouldn't be difficult to implement is actually very disrespectful. I certainly make requests, but I assume that what I'm asking would take lots of time and work (I"m no programmer, so I can only imagine), and I fully understand that an answer of no is highly reasonable.
Now, let's assume that all the time and work did get put into making a very realistic version of Peach in every single position/variation in the game. Would that fit the aesthetic of the rest of the game? And if it didn't, would that demand a change to every other visual in the game? If you haven't done design work on anything before it can be easy to underestimate both the work that goes into it and the problems that get made visually when one design element doesn't fit the rest of the design. Patchworked games/illustrations/comics look terrible compared to works that have a more consistent look.
And I made that mistake when I first submitted an illustration to Ivan to use if he wanted. Not only was my anatomy off, but the style and look didn't fit the game. But Ivan gave me great tips and feedback both to improve the anatomy, and to more fit the game. For instance, the hair I was doing was more realistic, but didn't fit the game at all (or the original Mario games). And he's absolutely right. Having shots where Peach's hair looks drastically different would be very jarring in game. Also there were times where my hands and arms looked more realistic (and had more detail), but Peach more fits into the game and looks more anime-sexy when the hands and arms look more cartoony and have less detail. Every time I submit something for him to use, Ivan gives me good feedback and corrects elements that would more fit the game. The end result is better, and hopefully I get better both in my own style and in fitting Ivan's vision of the game.
And so I think it just comes down to this: changes that may seem small can turn out to be very big. It's natural to underestimate these things, but acting like they should be no big deal is actually pretty disrespectful. I think it's a lot healthier to assume that whatever requests we make would take a lot of work.
Edit: heh, Tyler beat me to it in a much more efficient way